i also put it
G:\eq\02-22-2014_build\Source\dependencies\luaj_x86\boost
i checked the CMakeLists.txt and
SET(BOOST_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/boost")
CMake Error at C:/Program Files (x86)/CMake 2.8/share/cmake-2.8/Modules/FindBoost.cmake:1111 (message):
Unable to find the requested Boost libraries.
Unable to find the Boost header files. Please set BOOST_ROOT to the root
directory containing Boost or BOOST_INCLUDEDIR to the directory containing
Boost's headers.
Call Stack (most recent call first):
CMakeLists.txt:206 (FIND_PACKAGE)
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
Boost_INCLUDE_DIR (ADVANCED)
used as include directory in directory G:/eq/02-22-2014_build/Source/luabind
used as include directory in directory G:/eq/02-22-2014_build/Source/common
used as include directory in directory G:/eq/02-22-2014_build/Source/shared_memory
used as include directory in directory G:/eq/02-22-2014_build/Source/world
used as include directory in directory G:/eq/02-22-2014_build/Source/zone
used as include directory in directory G:/eq/02-22-2014_build/Source/ucs
used as include directory in directory G:/eq/02-22-2014_build/Source/queryserv
used as include directory in directory G:/eq/02-22-2014_build/Source/eqlaunch
used as include directory in directory G:/eq/02-22-2014_build/Source/client_files/import
used as include directory in directory G:/eq/02-22-2014_build/Source/client_files/export
Configuring incomplete, errors occurred!
See also "G:/eq/02-22-2014_build/Source/build/CMakeFiles/CMakeOutput.log".
In compiling, I had no errors. I did notice, however, that you have to detect dependencies then it will pickup LUA. I had to detect decencies a second time prior to compiling.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.