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  #16  
Old 10-05-2011, 01:08 PM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
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Oh i know it an error on my end. just gets frustrating. i just ended up removing all the programs related to running a server. give myself a breather day or two and come back at it.

5.14 is the newest.
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  #17  
Old 10-05-2011, 02:18 PM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
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i mean 5.12 lol
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  #18  
Old 10-06-2011, 12:36 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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I just posted binaries on the SVN compiled against ActivePerl 5.12.4. I was able to log in and do a basic quest, so I assume it's okay. However, I only changed the lib reference in the code and nothing else. (We were setup for Perl 5.10.) I know in the past Perl upgrades have broken part of our quest subsystem so I make no guarantee that all quest functions work 100% with the newest Perl.

If everything checks out, we can go ahead and change the lib reference on SVN. Windows users will just need to upgrade their ActivePerl version.
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  #19  
Old 10-07-2011, 12:26 AM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
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Once i did what Melandril said. I compiled my own server and its running fine. no problems yet besides trying to get all the new spells and other things to work.
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  #20  
Old 10-07-2011, 10:43 AM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
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Also is there an easy way to get the items that are missing their icons and graphics to work?
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  #21  
Old 10-07-2011, 12:22 PM
Melandril
Sarnak
 
Join Date: Jun 2003
Posts: 75
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that sounds like a client issue =/

I do not know off the top of my head; however, I feel confident that there are threads on this topic in the forums (I remember seeing at least one thread that points out both why one sees a beaded necklace for missing icons and how to correct it.)

On the other hand, if you're talking about using the newer icons for items you're creating, that's an entirely different issue.
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  #22  
Old 10-07-2011, 01:42 PM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
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nope you hit it right on the head. Searchin the forums now.
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  #23  
Old 10-07-2011, 02:08 PM
Aeryn
Fire Beetle
 
Join Date: Jun 2011
Posts: 20
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Might wanna look at this one
http://www.eqemulator.org/forums/showthread.php?t=32835
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  #24  
Old 10-07-2011, 03:08 PM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
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sigh.... i'm dumb. i looked over that like it was something else..
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