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  #18  
Old 04-01-2019, 10:23 PM
Norrwind
Fire Beetle
 
Join Date: Mar 2019
Posts: 14
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Dug through logging settings in everquest folder, set log=TRUE in the eqclient.ini file, re-ran process that is giving error and then started digging into log file.

[Mon Apr 01 22:08:58 2019]00188:Initializing character select UI.
[Mon Apr 01 22:08:58 2019]00189:Resetting game UI.
[Mon Apr 01 22:09:17 2019]00190:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
[Mon Apr 01 22:09:17 2019]00191:Zone addr [127.0.0.1:22555] received...
[Mon Apr 01 22:09:17 2019]00192:ZONING
[Mon Apr 01 22:09:17 2019]00193:Networking: Connection Closed [0] with 0 pending bytes.
[Mon Apr 01 22:09:17 2019]00194:Networking: using port [53887].
[Mon Apr 01 22:09:17 2019]00195:Networking: Connection Established [1]
[Mon Apr 01 22:09:17 2019]00196:Connected to 127.0.0.1:22555...

[Mon Apr 01 22:09:17 2019]00197:Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
[Mon Apr 01 22:09:19 2019]00198:Zone Connect -- 3 -- Received MSG_SEND_PC
[Mon Apr 01 22:09:19 2019]00199:ERROR: Corrupt PC [2], disconnecting.

[Mon Apr 01 22:09:19 2019]00200:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17710 (char. select) g_world == NULL

[Mon Apr 01 22:09:19 2019]00201:Character is .

[Mon Apr 01 22:09:22 2019]00202:nError is TRUE at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:20972


so...I'm at a loss. Looks like it's connecting to zone ok, but failing on some request or data send. Database/data issue?
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