As a follow up to my post about the death hover. I think that is a good fit without breaking the permadeath concept because honestly, this is a world of magic and dragons and gods. People die, but in a magical world there should be a chance to recover even from death if it can happen before the "spirit leaves the body" kind of thing. This would make death out by yourself a very bad thing, but if you are in a group with a priest with the power of his god, why couldn't you heal (rez) the person before the body completely ceases to function.
I like the ideas of what you have going on here so far. I would agree that skipping levels 1-10 probably is not a bad idea. Additionally, it would be good to log on to the live servers and see what the updated tutorial zone rewards are (they were changed with ROF I believe). Add that gear as the starting gear in addition to level 10 would really balance out the horrible imbalance that the stock EQ newb levels are.
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