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Old 05-20-2018, 08:59 PM
Figback65
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Join Date: Aug 2009
Location: 2131231231
Posts: 253
Default HP/END Regen Bug or Feature?

Hey all,

Having some issues and questions reguarding the default HP regen and endurance.

HP Regen, When you are in combat you get more than the default 2 hp per tick regen, it looks like its atleast 5hp regen and then also you can notice a 2 hp tick as well. This only happens in combat.

When you enter into combat your endurance regen drops.

and....

While sitting to regen hp, your hp regen scales up every minute after 1-2 minutes. At level 1 it goes from 2, 3, 6, 9, 12, 15, and stopped at 27. At level 50 it went above 100 and scaled by 8-16 per minute drasticly reducing the sit time for hp regen.

I did not see anything affect mana regen.

Latest build
RoF2
Character:RestRegenEnabled False

I played around with changing some ruleslike HPRegenMultiplier from 180 to 120 or other numbers and it didnt change anything.

Is it something in the client_mods.cpp around line 236 CalcHPRegen?

I would love to get rid of that combat boost hp regen and the sitting bug.

Thanks!
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