Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-22-2014, 06:08 PM
strider51
Sarnak
 
Join Date: Jan 2011
Posts: 77
Default Crescent Reach ?

Hello,

I'm new to the eqemu content progression / PEQ database, so please be gentile. I have a couple questions.

1. Are the mobs in Crescent Reach faction-ed appropriately in the latest PEQ database? They're all non kos. I would think bears would attack on site. I can update this myself in the db, should I? (its weird because all of the tasks work well)

2. Some of the mobs in the zone cannot be attacked, Do I need a special update ? or should I just update the x,y,z in my own database?

3. Not specifically crescent reach, but some of the GOD+ zones, there are mobs that don't seem to have the factions and things set up. Can anyone help me to understand why that is ? Is that because PEQ hasn't done it? is there server code missing? quests ? etc. Just a question about the fundamentals of EQEMU i presume.

Thanks all for this joy, and I can really applaud the cohesiveness of this group.
Reply With Quote
  #2  
Old 08-22-2014, 06:42 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,165
Default

1. Only the undead are KOS on live.

2. the friendly NPCs in the town and the big dragons and stuff can't be attacked on live either

3. PEQ is only up to GoD, so anything past that is considered not finished/implemented. So up-to GoD should be fairly accurate, but there is always room for improvement.
Reply With Quote
  #3  
Old 08-22-2014, 06:54 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Crescent Reach is only partially active to allow Drakkins (SoF+ clients) a place to call home.


I'm not sure what mobs can not be attacked as I have only played on low-level toons there.


As far as kos..are you playing a ranger?

I've noticed this on the ranger class..but, not other classes.

If you're having issues aside from this..I dunno... You'll have to be more specific.


PEQ is active up to GoD. Zones beyond that are populated..but, not 'active' - meaning factions, loot drops, quests, etc... are not implemented yet.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #4  
Old 08-22-2014, 07:11 PM
strider51
Sarnak
 
Join Date: Jan 2011
Posts: 77
Default

yes playing a ranger!

Thanks for the heads up. It makes sense now to allow the new race.
I did find that i can #fixspawn as a gm, and with a restart the mobs get populated in the right, and attackable position.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:32 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3