Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-09-2003, 03:33 AM
angry_platypus
Fire Beetle
 
Join Date: Jun 2003
Posts: 2
Default zone.exe crashes on enter world

first of all, yes i have search, and i couldnt find a solution for this problem

running minilogin, winxp, combination of drawde's 1.1beta5 and npcmov_alpha (sourced in grid, changed spawn2 from INSERT to REPLACE and sourced that in), running 4.4DR1 binaries

everything loads up fine, get to character selection, hit enter world, crashes to desktop or server select.

world.exe
Using database 'eq' at localhost
[Status] CURRENT_WORLD_VERSION:EQEMu 0.4.4-DR1
[Error] CURRENT_WORLD_VERSION:EQEMu 0.4.4-DR1
Loading Variables, zone names & items...
EMuShareMem.dll loaded.
Loading items from database...
...done.
LoginServer.ini read.
Loading guild ranks...done.
Loading EQ time of day..."./eqtime.cfg" is NOT a vaild EQTime file. File version
is 0; EQTime version is 1000 - failed.
Deleted 0 stale player corpses from database.
Deleted -1 stale player backups from database.
Breaking linux compiles....
TCP listening on: 192.168.1.3:9000
World server listening on: 192.168.1.3:9000
Connected to LoginServer: 192.168.1.3:5999
10725 New TCP connection: 127.0.0.1:1797
10725 New TCP connection: 127.0.0.1:1798
New zoneserver: #1 127.0.0.1:1798
New zoneserver: #2 127.0.0.1:1797
Zoneserver SetConnectInfo: 127.0.0.1:1797: 127.0.0.1:7998
Zoneserver SetConnectInfo: 127.0.0.1:1798: 127.0.0.1:7995
10865 New TCP connection: 127.0.0.1:1799
10865 New TCP connection: 127.0.0.1:1800
10865 New TCP connection: 127.0.0.1:1801
New zoneserver: #3 127.0.0.1:1799
New zoneserver: #4 127.0.0.1:1801
New zoneserver: #5 127.0.0.1:1800
Zoneserver SetConnectInfo: 127.0.0.1:1799: 127.0.0.1:7999
Zoneserver SetConnectInfo: 127.0.0.1:1800: 127.0.0.1:7996
Zoneserver SetConnectInfo: 127.0.0.1:1801: 127.0.0.1:7997
41900 New client from ip: 192.168.1.3 port: 1806
Logged in: Local: eqemu
Sending list of guilds
Unknown opcode: 0x3541 size:2056
Unknown opcode: 0x3941 size:2056
Error: InflatePacket: inflate() returned -3 'unknown compression method'
Packet contents:Mukbuk
Attempting autobootup of innothule (46) for Mukbuk
Zoneserver SetZone: 127.0.0.1:7996 innothule (46)
Enter world: Mukbuk: innothule (46)
Broadcasting a world time update
Zoneserver SetZone: 127.0.0.1:7996 innothule (46)
Client disconnected
Removing client from ip:192.168.1.3 port:1806
127.0.0.1:1800: TCPConnection::RecvData(): Error: 10053
Removing zoneserver from ip:0.0.0.0 port:0 (127.0.0.1:7996)
280944 New TCP connection: 127.0.0.1:1832
New zoneserver: #6 127.0.0.1:1832
Zoneserver SetConnectInfo: 127.0.0.1:1832: 127.0.0.1:7996


zone.exe
Using database 'eq' at localhost
[Status] CURRENT_ZONE_VERSION: EQEMu 0.4.4-DR1
[Error] CURRENT_ZONE_VERSION: EQEMu 0.4.4-DR1
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
EMuShareMem.dll loaded.
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
Init: Loading zone lists, zone state or spawn list, player corpsesZonepoints loa
ded into memory
, timezone data - Done. ZoneID = 46; Time Offset = 0
Reading zhdr file './cfg/innothule.cfg'
Using database for safe coords.
Zone safe coords are x = -588; y = -2192; z= -25
[Status] Loading Objects from DB...
-----------
Zone server 'innothule' listening on port:7996
-----------
[Status] Zone Bootup: innothule (46)
Default weather type for zone is 1
Weather changes in 301 seconds. (weather is now 1)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [09:47 am]
[Status] 176524 New client from ip:127.0.0.1 port:1814
Client linkdead: No name
127.0.0.1:9000: TCPConnection::RecvData(): Connection timeout
Client disconnected (cs=d): No name
Dropping client: Process=false, ip=127.0.0.1, port=1814
Automatic shutdown
[Status] Zone Shutdown: innothule (46)
Zone shutdown: going to sleep
Connected to worldserver: 127.0.0.1:9000


Any ideas? Might it have to do with my merging databases? Specifically my combining of 2 spawn2 files? Thanks in advance.
Reply With Quote
  #2  
Old 06-09-2003, 04:48 AM
Memener's Avatar
Memener
Dragon
 
Join Date: Jan 2003
Location: College park, GA (atlanta)
Posts: 640
Default

there alot alot of zone on some DBs that crash evertime you go into them the one way i have found to fix this is fix a DB that has all of the zones
__________________
AMD AM2 X2 3.01Ghz(OC'ed at 3.8Ghz) 4096MB DDR2 800 Geforce 8800 ultra SLI 1.2TB HD <-- All water cooled

Thanks to Imageshack.us for free image hosting!
Reply With Quote
  #3  
Old 06-09-2003, 01:38 PM
Guest
 
Posts: n/a
Default

I have huge problems with my DB, neriak is all screwed up, I plan to fix it, but, I might just get on the dev team on a diff server...
Reply With Quote
  #4  
Old 06-11-2003, 06:29 PM
tcsmyworld's Avatar
tcsmyworld
Discordant
 
Join Date: Feb 2002
Posts: 452
Default

The moving npc DB is an alpha release (as stated in the original post) and has a few issues (such as several zones that crash) that I haven't been able to address because I'm not at home due to my wife going thru a major cancer surgery and several post-op complications.
I will hopefully be able to return home and get back to work on it soon.
I'm pleased that there is an interest in the DB , if you can bear with me I'll try to get a cleaned up smoother running version out as soon as I can.
Reply With Quote
  #5  
Old 06-27-2003, 09:58 AM
Guest
 
Posts: n/a
Default

Hey man, no rush, we'd rather see your wife being taken care of than a new DB for something we goof off with...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:26 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3