Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #16  
Old 06-20-2014, 03:34 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Quote:
Originally Posted by Trubles View Post
You might have a NULL in your database where there shouldn't be one.

What were you doing before you blew it up.
this is my database from 2012. I quit working on it because i was sick, and figured id start it up again. So i havent really done anything to it since then, it did work with the older server from back then. It says its creating the files but it stops at base data then shared_memory shuts down with no error ect...

I get an error when shared memory runs but it blinks out before you can see it and restarts on its own. I posted it earlier in the thread it was about not being able to open a shared memory file. It errored on the Items table.

For some reason it restarts after that and runs through until base data.

My friend whos running the exact same database as me on x64 says he cant get it working on 32 bit either, so im wondering if its not my database after all
Reply With Quote
  #17  
Old 06-20-2014, 04:08 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Since this is a 2012 db..has you sourced in all of the updates since?
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #18  
Old 06-20-2014, 06:57 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Quote:
Originally Posted by Uleat View Post
Since this is a 2012 db..has you sourced in all of the updates since?
yes, my friend did it, and hes running the exact database on x64 binaries, is there anything specific that may make it run on x64 and not x86, like a specific file he may not have sourced or?

or could it be a memory issue with the server like would i have to edit anything in the source to make it work with extra items and spells?
Reply With Quote
  #19  
Old 06-21-2014, 03:08 AM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Resourced my database, no files are appearing in the shared folder and im getting this error from world

nevermind, still getting the same error as before, cannot open shared memory file for this file segment
Reply With Quote
  #20  
Old 06-21-2014, 04:47 AM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Ok after i removed all the extra junk from the folder im just getting this error when I launch world after shared memory.

Reply With Quote
  #21  
Old 06-21-2014, 05:36 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,743
Default

If there aren't any files in the shared directory it does no good to try and run world, it will fail as you've seen.

Make sure you have a logs directory in your server directory, delete all files from the shared directory, then run shared_memory from a command prompt so you can see everything it outputs. Then, look in the logs directory to see if it wrote anything there.

Post the contents of the shared folder and any text it printed or wrote to a log file.
Reply With Quote
  #22  
Old 06-21-2014, 07:08 AM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Quote:
Originally Posted by lerxst2112 View Post
If there aren't any files in the shared directory it does no good to try and run world, it will fail as you've seen.

Make sure you have a logs directory in your server directory, delete all files from the shared directory, then run shared_memory from a command prompt so you can see everything it outputs. Then, look in the logs directory to see if it wrote anything there.

Post the contents of the shared folder and any text it printed or wrote to a log file.
i cant get em to print in log files but i got the screen shot.




HOWEVER if I run my whole server I get this error on world im guessing however thats cause the items arent loaded right, i get the same error using the PEQ database as mine so that shouldnt be it

Reply With Quote
  #23  
Old 06-21-2014, 07:30 AM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

The line in the source that error is pointing at is does that mean the name of the memory file in shared is wrong?

Code:
		if(file == INVALID_HANDLE_VALUE) {
			EQ_EXCEPT("Shared Memory", "Could not open a file for this shared memory segment.");
		}
Reply With Quote
  #24  
Old 06-21-2014, 10:47 AM
Trubles
Sarnak
 
Join Date: May 2014
Posts: 80
Default

did you copy eqtime.cfg into your server folder from the source?
Reply With Quote
  #25  
Old 06-21-2014, 01:11 PM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,490
Default

Quote:
Originally Posted by Trubles View Post
did you copy eqtime.cfg into your server folder from the source?
That won't error out the shared memory.
Reply With Quote
  #26  
Old 06-21-2014, 01:55 PM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by joligario View Post
That won't error out the shared memory.
But it is the error he is getting in the screenshot.
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #27  
Old 06-21-2014, 05:47 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Quote:
Originally Posted by Scorpious2k View Post
But it is the error he is getting in the screenshot.
i fixed the time thing still getting the shared memory error which is the problem, this exact database works on x64
Reply With Quote
  #28  
Old 06-21-2014, 08:28 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Re-run cmake and post a screenie of the output there, si vous plais.

(You don't need to make changes..I'm just curious what is being found.)
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #29  
Old 06-22-2014, 01:18 AM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Quote:
Originally Posted by Uleat View Post
Re-run cmake and post a screenie of the output there, si vous plais.

(You don't need to make changes..I'm just curious what is being found.)


Reply With Quote
  #30  
Old 06-22-2014, 03:00 AM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Also if anyone could do me this favor, compile the 32bit server with vc++ 2013 and send me the exes maybe this is a problem with VC++ 2010
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:39 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3