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  #16  
Old 01-20-2018, 01:34 PM
demonstar55
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Quote:
Originally Posted by Vexyl View Post
Interesting, but why not just use Lua for config since the server is already being linked against it?
Technically, lua and perl are optional dependencies that are on by default :P

JSON is the cool thing on the block right now too :P
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  #17  
Old 01-20-2018, 05:37 PM
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Akkadius
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Quote:
Originally Posted by demonstar55 View Post
Technically, lua and perl are optional dependencies that are on by default :P

JSON is the cool thing on the block right now too :P
Haha, cool is partially true

XML has just been annoying to work with on all fronts

There's a hundred different ways to do a config these days and JSON is just easy to integrate with just about anything today, makes it an easy choice
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  #18  
Old 01-22-2018, 07:51 AM
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jpyou127
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What if you have a local login server as well. Same format of appending a number to each login server header?
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  #19  
Old 01-22-2018, 08:26 AM
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The_Beast
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This is what the conversion gave me from a dual login xml config. I haven't tested the "public" part of it yet.
Code:
{
     "server" : {
          "chatserver" : {
               "host" : "127.0.0.1",
               "port" : "7778"
          },
          "database" : {
               "db" : "peq",
               "host" : "127.0.0.1",
               "password" : "password",
               "port" : "3306",
               "username" : "username"
          },
          "directories" : {
               "logs" : "logs/",
               "lua_modules" : "lua_modules/",
               "maps" : "maps/",
               "patches" : "./",
               "plugins" : "plugins/",
               "quests" : "quests/",
               "shared_memory" : "shared/"
          },
          "mailserver" : {
               "host" : "127.0.0.1",
               "port" : "7778"
          },
          "qsdatabase" : {
               "db" : "peq",
               "host" : "127.0.0.1",
               "password" : "password",
               "port" : "3306",
               "username" : "username"
          },
          "world" : {
               "http" : {
                    "enabled" : "false",
                    "mimefile" : "mime.types",
                    "port" : "9080"
               },
               "key" : "somerandomstringofcharacters",
               "loginserver1" : {
                    "account" : "",
                    "host" : "login.eqemulator.net",
                    "legacy" : "1",
                    "password" : "",
                    "port" : "5998"
               },
               "loginserver2" : {
                    "account" : "username",
                    "host" : "192.168.0.5",
                    "legacy" : "0",
                    "password" : "password",
                    "port" : "5998"
               },
               "longname" : "PEQ Test",
               "shortname" : "peqtest",
               "tcp" : {
                    "ip" : "127.0.0.1",
                    "port" : "9000",
                    "telnet" : "disable"
               }
          },
          "zones" : {
               "defaultstatus" : "0",
               "ports" : {
                    "high" : "7500",
                    "low" : "7000"
               }
          }
     }
}
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  #20  
Old 01-22-2018, 07:15 PM
Akkadius's Avatar
Akkadius
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Quote:
Originally Posted by jpyou127 View Post
What if you have a local login server as well. Same format of appending a number to each login server header?
Yep that works just fine
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