Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 09-22-2020, 02:42 PM
Xanathol
Sarnak
 
Join Date: Oct 2009
Posts: 52
Default Getting a pet to cast a heal spell

I wanted to implement a cleric class temporary pet, so for testing purposes, I have changed the class on the mage air pet to a cleric and set the spell set to 1 (default cleric). As such, the pet will attack, cast yaulp, dds, and other buffs, but will never cast a heal (on itself, its owner, etc).

I tried disabling melee via 39^1 attribute and even made a new spell list of just the heal spells and set the list to use to it, but still no dice. I've even tried to make the pet a self only beneficial spell with the restricted spell list but all it does is target its owner - no spells.

Any thoughts?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:56 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3