Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 02-11-2017, 05:18 PM
zumkid
Fire Beetle
 
Join Date: May 2016
Posts: 2
Default Tradeskill bug

I am having an odd bug with my tradeskills. I took a deluxe sewing kit, renamed it, and lowered its size to hold 2 items. I then deleted every current tradeskill recipe and made a custom tailoring recipe using GeorgesTool. I was able to get the recipe to show up in the tradeskill window, and if you select it and click combine it will create the item. The issue comes in if you click "experiment" or ctrl click the container, add the required items, then click combine, it says this is not a recipe. This is the same with all 10 recipes i have created. I have also tried summoning a collapsible sewing kit, adding it to the recipe container list, and i get the same results.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:23 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3