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  #1  
Old 03-21-2011, 09:12 AM
Jaekob
Sarnak
 
Join Date: May 2010
Posts: 39
Default COMMITTED: Iksar Pet Fix

In pets.cpp
starting with line 326

Code:
                case IKSAR:
                        npc_type->race = WOLF;
                        npc_type->texture = 1;
                        npc_type->gender = 1;
                        npc_type->size *= 2.0f;
                        break;
change to

Code:
                case IKSAR:
                        npc_type->race = WOLF;
                        npc_type->texture = 0;
                        npc_type->gender = 1;
                        npc_type->size *= 2.0f;
                        break;
http://www.peqtgc.com/phpBB2/viewtopic.php?t=11955
screenshot to verify
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  #2  
Old 03-21-2011, 12:01 PM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,490
Default

Committed in r1877.
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  #3  
Old 03-23-2011, 01:20 AM
501st
Sarnak
 
Join Date: Jan 2009
Location: Virginia
Posts: 51
Default

Oh, one more quick fix for Iksar beast pets!

I figured out why they had the strange texture across their face when summoned. They have to have 'face' set to 0. It's 1 by default.

Starting at line 326 in pets.cpp:

Code:
		case IKSAR: 
			npc_type->race = WOLF; 
			npc_type->texture = 0; 
			npc_type->gender = 1; 
			npc_type->luclinface = 0; 
			npc_type->size *= 2.0f; 
			break;
Tested it myself. It correctly changes this:



to this:



-Danyelle/Miku
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  #4  
Old 03-23-2011, 01:53 AM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,490
Default

Committed in r1879.
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