Im not much of a coder but im trying to figure out how to get
Code:
spellbonuses.DamageModifier[HIGHEST_SKILL + 1] += (100);
to work again within bonuses.cpp as of right now it shows as undefined, i tried editing to [EQEmu::skills:HIGHEST_SKILL + 1] but when that is done it doesn't appear to mod the damage in the way i want......... Any help would be amazing,
Thanks for your time!