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Old 04-19-2017, 10:23 PM
JimB_1958
Sarnak
 
Join Date: Mar 2013
Location: Springfield MO
Posts: 66
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Exactly. That's what generates that typical scenario of a server experiencing a possible small surge after launch, players bulldoze to the end and fade away.
But if you slow that leveling and experience down, (keeping the content soloable), would those same "bulldozing" players still be interested ?
In a word... No.

In my experience, slowing down leveling and experience for most players is like watching paint dry.

It sounds good, but while thinking that slowing things down will make it a challenge, that's not the kind of challenge most players want.

In my opinion, (and it is just an opinion), let them advance fast. Let them bulldoze to their hearts content. Just keep giving them more and more and more to bulldoze.

But, the issue with that is that you have to be willing and able to keep developing content that people actually want to do.

Then you have to decide how much time you can spend on it.

The time you can spend on ideas and development is a major factor in the success of the server.
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