Two quick questions
One, the Damage() function. The 4th variable in there is attack_skill. If I use the code for piercing or slashing in there, will shielding take effect?
Two, if it can't, or even if it can, is there any way through a script function to pull out a player's shielding, avoidance, and other miscellaneous mod2s? Ideally, I want to be able to mod damage through a mob's script with those stats.
Thank you.
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