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Old 12-14-2018, 07:43 PM
blooberry_eq99
Fire Beetle
 
Join Date: Nov 2017
Posts: 6
Question Player Event: Merchant Transaction

Would anyone else find it useful to have an event that gets triggered when a player purchases or sells something from a merchant?

The use case I see for this is with the task system, if I have a quest that requires obtaining an item, I'd like the task stage to get updated when the player acquires the item, regardless if it was from looting or purchasing from a vendor.

I think a Perl/Lua API for this would be the most flexible, but I could also see such an event being added directly to the task system as another activitytype.
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  #2  
Old 12-14-2018, 08:34 PM
Kingly_Krab
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Join Date: May 2013
Location: United States
Posts: 1,589
Default

You can always just modify your source to do exactly what you described.

We do have queryserver logging for merchant transactions, maybe you can piggyback that and find where you'd need to put your task update code.

A new EVENT_MERCHANT or whatever may not be the best route simply because it would be called every time a transaction occurs, regardless of it being scripted.
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