Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 04-07-2018, 09:37 AM
GRUMPY
Discordant
 
Join Date: Oct 2016
Posts: 445
Default Boosted Classes

This server project I am working on, I'm putting a lot of focus into
character classes, that is more in tune with the solo/2-box player.
I've always believed any level one toon should be able to step on a
rodent without getting bit and needing to be healed.
At the same time, level 1 casters should be able to cast a few spells
before running out of juice.
So I've bumped up the base HP's and Mana for all classes at all levels
so toons can actually get somewhere, reasonably.
I'm also putting a little work into the "little people", like gnomes,
so at level one, they can, at least carry some decent loot without
getting encumbered.
Below is an example of a newly created warrior and cleric with simple
defaults at the creation screen. Increased HP's and Mana pool. Not that
anybody hasn't done this before, but it makes a great start, haha

Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:10 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3