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  #1  
Old 03-19-2005, 10:45 AM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
Default Lift issues

with Gfay lifts they come down, and yet theres still one up top, so as u go up u hit the lift on top and get pushed threw the bottem lift then fall to the ground
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  #2  
Old 03-19-2005, 04:17 PM
sysadmin
Hill Giant
 
Join Date: Feb 2005
Posts: 163
Default

Yyou have a duplicate entry on your doors table, so you have 2 elevator objects in the same place at the same time, except they have different doorID and ID. Search for the records in doors table for zone gfaydark that have the same values but different DoorID and record ID, remove 1 of them to fix it.
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  #3  
Old 03-20-2005, 04:04 AM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
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i have a double of all my doors, in gfay and none of the doors in the table line up how can i figuire out to which ones to remove
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  #4  
Old 03-20-2005, 07:58 AM
sysadmin
Hill Giant
 
Join Date: Feb 2005
Posts: 163
Default

you have 2 options:



Option 1

- drop doors table.
- source in kunark doors table or velius release doors table(depending on which database you installed).

Option 2.

Look at the door table
remove all the duplicate DoorID's
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Last edited by sysadmin; 03-20-2005 at 04:00 PM..
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  #5  
Old 03-20-2005, 08:16 AM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
Default

i have a double of all my doors, in gfay and none of the doors in the table line up how can i figuire out to which ones to remove
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  #6  
Old 03-20-2005, 08:49 AM
sysadmin
Hill Giant
 
Join Date: Feb 2005
Posts: 163
Default

door id is unique to each door, if you have lets say 2 doors in the same place, even if the coordinates are different, they will have each same Door ID, unless you mixed doors from different sources.
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  #7  
Old 03-20-2005, 02:00 PM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
Default

alright the only difference between the 2 doors (with the same id) is door_param =0 or =-1 which one should i remove
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  #8  
Old 03-20-2005, 05:16 PM
sysadmin
Hill Giant
 
Join Date: Feb 2005
Posts: 163
Default

the best bet is to check a dump from the original peq kunark database, the ones that have the same value as peq remains, the rest get deleted.
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  #9  
Old 03-21-2005, 09:51 AM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
Default

door_parm replaced lift_high in the updates. and tehn they have you source a new doors file, so its impossable to match them up truely
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  #10  
Old 03-21-2005, 10:53 AM
sysadmin
Hill Giant
 
Join Date: Feb 2005
Posts: 163
Default

door_param is used for different purposes, for elevators it is the distance the elevator will travel.

In this case if gfay elevators door_param = 10 then elevator will move up 10 units before stoping.

You could change door_param to change the distance it will run up to suit the zone.

do you know how to source in? if you do then it would be easier to drop the doors table and source in peq or velius doors table.
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  #11  
Old 03-21-2005, 11:06 AM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
Default

i did, i soured peq kunark and then i followed this http://www.eqemulator.net/databases_v6.php


Step 4. Download doors_update.sql and source it into your database.
Step 5. Optionally you can download this file that will fix some doors and lifts. Be
sure that you have sourced the file from step 4 without errors first!
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  #12  
Old 03-21-2005, 03:21 PM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
Default

problem solved, theres 2 lift types theres glifts and somthin else, the lifts needed to be removed
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  #13  
Old 05-05-2005, 03:08 PM
Darktanion
Sarnak
 
Join Date: Apr 2005
Posts: 50
Default Just a stupid concept but

I checked out that link that was posted a couple above me and it is for 0.6.0 DR1 arent we all using the 0.6.0 DR2 and above at this point. And wont that fix the problems without having to delete anything??
This is just a noobified question at the same time as looking at the differences between the DR1 and DR2 and DR3
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