Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-10-2009, 02:47 AM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
Default LDON Mob Count Mission Bug

I'm not sure whats going on if this is a bug or maybe not anyway I made this mission for the players in Dragon Necropolis the objective is to kill 5 of one kind of dragon anyway as they are clearing their way in killing spiders upon the 3rd spider they win the mission....

I think to myself perhaps it's me in their group / mission bugging them out so I have them do it just by themselves... Same Result..

Any ideas ? Are Mob Count missions broken atm or what..
Reply With Quote
  #2  
Old 07-10-2009, 03:29 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Mob count are exactly what they say, mob count kills. Anything that's valid for experience in the zone counts toward mob count. If you want a specific npc type to count only you need to make it assassinate.
Reply With Quote
  #3  
Old 07-11-2009, 03:24 PM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
Default

Well the count was set at 5...

and they won at 3 kills

Hmm odd will have to play with it some more , maybe they were mistaken

King
Reply With Quote
  #4  
Old 07-11-2009, 06:25 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Either they miscounted, or they killed 2 other NPCs on the way to the 3
Reply With Quote
  #5  
Old 07-11-2009, 06:35 PM
Zeice
Sarnak
 
Join Date: Oct 2008
Location: USA
Posts: 92
Default

Oh ok so if it counts any mob in the zone then that's much better. I wanted it that way but when I read the wiki I thought you had to select a certain npc's id. Good to know!
Reply With Quote
  #6  
Old 07-11-2009, 07:03 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

NPC pets don't count towards the number, I hope.
Reply With Quote
  #7  
Old 07-11-2009, 08:41 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Yes, count is any NPC, and assassinate is where you specify a single npc_type. Not sure on pets, never tried but I am sure KLS thought of that when it was coded
Reply With Quote
  #8  
Old 07-12-2009, 12:14 AM
steve
Discordant
 
Join Date: Jan 2002
Posts: 305
Default

Live had the same issue with mob counts. You could use Eye of Zomm to count towards the total... that didn't last long.
Reply With Quote
  #9  
Old 07-12-2009, 03:47 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Pets shouldn't count toward the total.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:32 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3