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Old 01-01-2019, 02:56 PM
Vareen
Fire Beetle
 
Join Date: Jul 2009
Location: Ohio
Posts: 4
Default Rest HP Regen

Hello All.

I fired up a new server today to test modern code (my current server is very old) and I am having an issue with HP Regen.

I do not have these rules on my current server so they are new to me.

ruleset_id | rule_name | rule_value
1 Character:RestRegenEnabled true
1 Character:RestRegenEnd 180
1 Character:RestRegenEndurance true
1 Character:RestRegenHP 180
1 Character:RestRegenMana 180
1 Character:RestRegenPercent 20
10 Character:RestRegenPercent 20
1 Character:RestRegenRaidTimeToActivate 10
1 Character:RestRegenTimeToActivate 10
6 Character:RestRegenTimeToActivate 10
5 Character:RestRegenTimeToActivate 10


These rules have been tested in tutorialb (rule set 1) and East Commons (rule set changes to 1). However, the HP regen does not seem to take effect. The Character:RestRegenTimeToActivate rule does appear to work (changing the rule also changes the in game timer). XP modifiers also appear to be working as expected.

Also, the regen seems to be consistent. I created a test character (human / warrior) ran around tutorialb and took some damage. After leaving combat the rest timer ticked down from 10 (as expected). But, while sitting, standing or resting HP only went up by 2 HP per tick. I expected 20% per tick.

Server
Windows Server 2016
Installed using Akka's Server Installer (today 1/1/2019)

Client: SoF2

I found a few other post on the topic, but nothing seemed to take effect in game. I have been logging out -> stopping the serer -> making changing and reloading the server just to make sure.
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