Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Linux Servers

Support::Linux Servers Support forum for Linux EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-03-2014, 03:12 PM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default Guild Hall

So I built a linux server a couple weeks ago and everything seems to be working fine. Until I went to enter the guild hall. I get this error..

Error in SpawngroupID: 46043
Error in SpawngroupID: 46044
Error in SpawngroupID: 46045
Error in SpawngroupID: 46046
Error in SpawngroupID: 46047
Error in SpawngroupID: 54848
Error in SpawngroupID: 54849

I verified the spawn groups exist. I am running the latest git pull and peq db from 8.11.

And I did do a bit of searching in the forums but there doesn't seem to be much info regarding this. Maybe I am looking in the wrong place?

Any ideas what I may have missed? Loaded question I know.

No other errors apparent.

Thanks.

- razzle
Reply With Quote
  #2  
Old 09-03-2014, 03:22 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

It's a bogus error, don't worry about it.
Reply With Quote
  #3  
Old 09-03-2014, 03:56 PM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default

Normally I wouldn't but my guild hall is empty.
Reply With Quote
  #4  
Old 09-03-2014, 04:18 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

You are missing SQL updates from the git required folder that pertain to columns in the npc_types table. That would keep NPC's from loading.
Reply With Quote
  #5  
Old 09-03-2014, 04:55 PM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default

That what I had thought as well so I went thru the required folder again. I don't see any error just messages regarding duplicate entries 0 rows effected etc. The last being 2014_8_24.
Reply With Quote
  #6  
Old 09-04-2014, 12:13 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

You might have to go back farther than you think in the required patches.

Sourcing back as far as 2014_07_10_npc_spells.sql fixed some errors I was having, even though I'd downloaded the peq database from 2014_08_11.
Reply With Quote
  #7  
Old 09-05-2014, 01:28 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 966
Default

Things get out of sync occasionally when people step away. Currently you need to source (or attempt to source) everything from the July 10 SQL noted above through current for the 8/11 DB dump.
Reply With Quote
  #8  
Old 09-05-2014, 02:16 PM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default

Thanks for the tip. I will go back and source them.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:45 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3