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  #1  
Old 01-27-2015, 08:09 PM
epilz
Hill Giant
 
Join Date: Sep 2013
Posts: 247
Default Double corpses on death

When a person dies on my server, they have 2 corpses instead of one. Anyone seen this?
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  #2  
Old 01-27-2015, 08:23 PM
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Uleat
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Not yet..how old is your code?

I updated some move items to corpse code recently..but, it should be creating two corpses...
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Uleat of Bertoxxulous

Compilin' Dirty
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  #3  
Old 01-27-2015, 08:27 PM
epilz
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my code is the latest and greatest. I keep my server updated with the latest source and DB updates
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  #4  
Old 01-27-2015, 08:37 PM
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Akkadius
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Location: MN
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Quote:
Originally Posted by Uleat View Post
Not yet..how old is your code?

I updated some move items to corpse code recently..but, it should be creating two corpses...
Uleat this is since I deblobbed corpses, I believe it creates two DB entries when naked corpses are enabled.

Should be easy to reproduce and fix.
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  #5  
Old 01-27-2015, 08:56 PM
epilz
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Thanks Akkadius, I will watch for new source releases
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  #6  
Old 01-27-2015, 09:44 PM
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Akkadius
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https://github.com/EQEmu/Server/comm...eedaf9d7cb841e

Fixed, pull and recompile
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  #7  
Old 01-27-2015, 10:17 PM
epilz
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you rock! I will update source tomorrow, recompile, and test.

Thanks again
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  #8  
Old 01-28-2015, 01:15 PM
epilz
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FYI, pulled, recompiled, and applied DB updates! Double corpse is gone. Thanks
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  #9  
Old 01-28-2015, 02:03 PM
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Akkadius
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Quote:
Originally Posted by epilz View Post
FYI, pulled, recompiled, and applied DB updates! Double corpse is gone. Thanks
np, glad to hear
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  #10  
Old 01-28-2015, 04:05 PM
Riklin
Hill Giant
 
Join Date: May 2003
Location: Tacoma, WA
Posts: 220
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I experienced this on Monday in Hate. Ranger died, rezzed, but after looting his corpse, yet another corpse was still there. It also was rezzable, so I think you basically double the returned experience when dying.

Last sourced and compiled on 1/16/2015. Database version matches current (in world.exe screen).


followup- I finished re-reading this thread. It seems I need to recompile tonight...
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