Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Feature Requests

Development::Feature Requests Post suggestions/feature requests here.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-21-2005, 05:01 PM
Aerisweet
Fire Beetle
 
Join Date: Feb 2005
Posts: 8
Default Converting Objects to other formats.

First and foremost, I absolutely love this project. I have only discovered this site recently, but I am hooked on the progress you have all made. I was an EQ addict up until a few weeks ago. Now my attention has been turned to creating maps for half life 2 and cs:s. Which brings me to the topic title..

As a fan of EverQuest, I'm recreating parts of zones that would make an interesting map. Using EQInside to use the same textures. That is why I was wondering if anyone has come up with a modeling program that loads Objects from zones, like the rocks in PoTranq, or trees and be able to convert them to a studio max format, or maya 6.0.

This sort of idea/request (if not developed) would be time consuming and probably not helpful to most people, but I would just adore this personally!

Thank you for your reading time, and I appologize if this is the wrong place for this.

~Aerisweet
Reply With Quote
  #2  
Old 02-22-2005, 10:33 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

Its possible, but totally illegal (reason i wont explain sorry).
__________________

Reply With Quote
  #3  
Old 02-22-2005, 11:16 PM
mattmeck
Guest
 
Posts: n/a
Default

reaons is simple, its copywrited and you dont have permition for SOE to do it.
Reply With Quote
  #4  
Old 02-23-2005, 06:11 AM
Aerisweet
Fire Beetle
 
Join Date: Feb 2005
Posts: 8
Default

Ah, I see. I wasn't sure where the boundary was on the idea. That's a shame =\ but oh well.

Keep up the good work, and thank you for the replies.

~Aerisweet
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:05 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3