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  #1  
Old 04-28-2009, 07:16 AM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default Need EQ Emu v6.6

Hello Im Having Issues With My DB I Dont Want to use the peq server pack i want to use my old server but to that i need to get eqemu v6.6 or later and i cant get the downloads to work could someone help me


World.exe
Removing Launcher Zone (2)
New TCP Connection From 127.0.0.1:1002
New Launcher From 127.0.0.1:1002
Adding Pending Launcher

Unknown Launcher 'zone' Removing connection


it dose that over and over and over again could u help me? i think it might be cause im useing to new version of eq emu i dont know
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  #2  
Old 04-28-2009, 10:43 AM
Zandig's Avatar
Zandig
Hill Giant
 
Join Date: Jun 2006
Location: New York City
Posts: 180
Default

Are you using the AX database?
I haven't checked it for a while but I remember this difference when I used to run it..

In your START.BAT change this line:

Code:
start eqlaunch.exe zone
to

Code:
start eqlaunch.exe zones
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  #3  
Old 04-28-2009, 04:08 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

Check in the table LAUNCHER
the entry in the 'name' field is what you need to pass to eqlaunch
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  #4  
Old 04-28-2009, 04:12 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default

now its loading dynamic_01 reported state started then a second later its stops and starts going to 2 and it keeps going all the way past 100
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  #5  
Old 04-28-2009, 05:02 PM
nosfentora
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Join Date: Oct 2004
Location: In a house
Posts: 377
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Can you post the actual log file?
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  #6  
Old 04-28-2009, 05:11 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default this is eqlaunch.exe

Code:
[Debug] Starting Log: logs/eqemu_debug_1780.log
[Debug] [LAUNCHER__INIT] Loading server configuration..
[Debug] [NET__WORLD] WorldConnection connect: Connecting to the server 127.0.0.1
:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[Debug] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[Debug] [LAUNCHER__INIT] Starting main loop...
[Debug] [NET__WORLD] Connected to World: 127.0.0.1:9000
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_01
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second
zone.
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has gone down. Restart timer started.

[Debug] [NET__WORLD] Connected to World: 127.0.0.1:9000
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_01
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second
zone.
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has gone down. Restart timer started.
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  #7  
Old 04-28-2009, 05:12 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default this is world.exe

Code:
[Debug] Starting Log: logs/eqemu_debug_world_1136.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_1136.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=55044
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [RULES__CHANGE] Loading rule set 'default' (1)
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Loading EQ time of day..
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Anniversary
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Connected to Loginserver: eqemulator.net:5998
[Debug] [WORLD__LS] Loginserver provided 76.177.173.45 as world address
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1208
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1208
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zones'. Loading zone list
.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zones to active list
.
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STOPPED (1 starts)
[Debug] [WORLD__LAUNCH] Removing launcher zones (1)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1210
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1210
[Debug] [WORLD__LAUNCH] Adding pending launcher 2
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zones'. Loading zone list
.
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STOPPED (1 starts)
[Debug] [WORLD__LAUNCH] Removing pending launcher 2. Adding zones to active list
.
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (2 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STOPPED (2 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (3 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STOPPED (3 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (4 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STOPPED (4 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (5 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STOPPED (5 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (6 starts)
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STOPPED (6 starts)
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  #8  
Old 04-28-2009, 06:18 PM
Aergad
Banned
 
Join Date: Mar 2009
Location: In a house
Posts: 150
Default

your zones are crashing try loading just zone.exe and check the output in that to find why its crashing most likley its a database incompatiblilty issue
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  #9  
Old 04-28-2009, 06:28 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default

zone.exe just closes out on its own when its done loading it says a message then closes out dont know what message was it closed to fast
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  #10  
Old 04-28-2009, 06:51 PM
Aergad
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Posts: 150
Default

check the log files in /logs
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  #11  
Old 04-28-2009, 06:52 PM
Aergad
Banned
 
Join Date: Mar 2009
Location: In a house
Posts: 150
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most likley you are using a database later then the version of the emu you are trying to use there have been ALOT of changes to the database so chances are the latest peq isnt compatible with an emu version that old me id just use the latest server and database i dont see why youd want to use the 0.6.x versions anyway its going to be a pain finding a client to work with them not only for you but for your players as well
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  #12  
Old 04-28-2009, 07:31 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default

well where can i get the eq emu files the downloads r down do u hav any ?
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  #13  
Old 04-28-2009, 07:34 PM
Aergad
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Join Date: Mar 2009
Location: In a house
Posts: 150
Default

they arent down they were moved http://code.google.com/p/projecteqemu/
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  #14  
Old 04-28-2009, 07:55 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default

my db is old so what should i do try a diff eq emu client or what?
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  #15  
Old 04-28-2009, 08:04 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default

i tried to use a diff eq emu build and its giving me this error now Perl_newXS_flags could not be located in the dynamic lin library perl58.dll
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