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Support::Windows Servers Support forum for Windows EQEMu users. |
12-26-2006, 04:38 PM
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Discordant
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Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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Corpses - Set to 1, but not working.
I have the leave corpse varible set to one but we never leave a corpse. Any idea's on what is wrong?
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12-27-2006, 05:17 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Are you set to GM status? Try it on a char with status 0, see if you get the same result.
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12-27-2006, 07:42 AM
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Discordant
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Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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Is there a way to allow someone to use GM commands but be at status 0? I know thats redundant.
I like the idea of leaving a body for a rez (And exact location TP) but traveling on horse or foot takes a long time.
Edit: Does the Databse Section 'Commands' have something to do with it?
Last edited by Kayot; 12-27-2006 at 04:04 PM..
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12-27-2006, 09:13 AM
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Hill Giant
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Join Date: Dec 2006
Posts: 110
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i think it's something like #setstatus or somethin
when in doubt type: #help
that will get you a list of commands for gm's or you can type: #help searchterm
that will search the commands for the word you entered.
note: it searches the command itself, not the description of the command
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12-28-2006, 03:07 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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The table: commands allows you to customize whatever status levels you want for a command (the server has default values if this table is empty). You can run around as a player, non-GM, and set the #zone command and any other you like to status 0 (I think #zone is defaulted to 0 anyway?)
Here's a partial list from the wiki, and it's a little out of date (addon.ini is not used anymore, I don't think):
http://www.eqemulator.net/wiki/wikka...kka=GMCommands
But no, you do not need to be a GM to use any command if you set the status in the commands table.
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12-28-2006, 04:07 AM
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Fire Beetle
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Join Date: Nov 2006
Posts: 12
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I am having the same problem. Tried with GM account status 250 and with a level 15 pc with account status 0. Either way no corpse is left. Changed leavecorpse in variables table to 0 tried both, then changed to 1 and tried both, even tried using 2 in there and nothing. No corpses left and player returns to bind with everything on. Corpses were working at one time with version 7 on my server, but at some point after updating binaries it no longer works.
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12-28-2006, 04:12 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by joh77
Changed leavecorpse in variables table to 0 tried both, then changed to 1 and tried both, even tried using 2 in there and nothing. No corpses left and player returns to bind with everything on. Corpses were working at one time with version 7 on my server, but at some point after updating binaries it no longer works.
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Not to beat this to death with questions, but did you restart your world after changing these values? I am not sure they are dynamic, but haven't checked. I think the new rules might be... can't swear to that, though.
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12-28-2006, 06:20 AM
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Fire Beetle
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Join Date: Nov 2006
Posts: 12
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Yep, I always restart world after any SQL changes. I know it's not always necessary, but just out of habit.
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01-04-2007, 02:29 PM
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Fire Beetle
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Join Date: Nov 2006
Posts: 12
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Was this solved?
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01-07-2007, 11:57 AM
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Hill Giant
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Join Date: Dec 2006
Posts: 110
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Dunno if it was solved for him but i tested it and if a player with account status 0 dies, they do in fact leave a corpse if leavecorpses is set to 1, and they do not leave a corpse if leavecorpses is set to 0.
even if you have not used the #gm on command to get the green name and gm status in /who, if your account status is higher than 0 you will not leave a corpse at all.
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01-07-2007, 02:14 PM
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Discordant
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Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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That should be a varible. At what status does the player stop leaving a corpse?
I'd set it to 255 (or -1 if that would disable it)
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01-07-2007, 02:35 PM
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Administrator
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Join Date: Sep 2006
Posts: 1,348
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You should be leaving corpses so long as gm isn't on and the rules are set correctly. We no longer use the database variables for this.
Character:LeaveCorpses 1
Character:LeaveNakedCorpses 1 if you want them naked
Leaving corpses shouldn't really be affected by account status... if it is I'll fix that, the accounts I used to test corpses both had 250ish status, GM status needs to be off though.
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01-07-2007, 04:02 PM
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Fire Beetle
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Join Date: Nov 2006
Posts: 12
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Thanks KLS,
When I updated binaries I didn't see the rulesvalues sql changes in the changelog. I found them on the boards. I'm used to seeing required sql changes in the changelog. Anyway, I sourced the sql for rulesvalues and now corpses are working like they should be.
LOL, that's the same thread I found. thanks Cripp.
Last edited by joh77; 01-08-2007 at 12:04 AM..
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