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  #1  
Old 12-09-2013, 12:41 PM
UKgamer
Fire Beetle
 
Join Date: Dec 2013
Location: The far side of nowhere
Posts: 2
Default Mercenary grouping issue.

Hello all, I'm a bit of a noobie at this, but have sourced and got a server running!!. Its going quite well, using the latest source.
One issue I have is mercs, they break groups, the scenario is this.
Player A has a merc, and invites Player B, who also has a merc, NOW
I find I have to manually edit the group_id table to get the mercs sorted out, else Player A will see TWO mercs in the group window with the same name!
I have run the SQL that adds "ismerc" to the group_id table, but that makes no difference.
Could anybody tell me if there is a fix for this behaviour?, I can live with editing the table, but when my server gets more players, it will be a total pain!.
THANKS for any help
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  #2  
Old 12-09-2013, 09:17 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
Default

I hope to fix this soon, but one thing you can try is to group, then unsuspend your mercs.
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  #3  
Old 12-10-2013, 09:10 AM
UKgamer
Fire Beetle
 
Join Date: Dec 2013
Location: The far side of nowhere
Posts: 2
Default

Quote:
Originally Posted by bad_captain View Post
I hope to fix this soon, but one thing you can try is to group, then unsuspend your mercs.
Hello bad_captain, I've seen a lot of your posts, Glad to know you're on it
I'll be patient
Just to say tho' the unSuspend doesn't work, what works is if you group, with mercs suspended, THEN zone.
that works flawlessly.
Great job on the mercs so far tho', amazing .
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