Quote:
Originally Posted by HnathBST
I think that scaling is for stat-scaling based on level. I would imagine that the client decides how big the weapon should be.
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Yea I'd imagine too, i was just saying.
Also, the reason why i didn't connect it to "Weapon Scaling" of item stats is because true weapon scaling hasn't been done but on a couple of servers with custom code for custom content where items "Scales" with the player.
But I get what you mean it could be used for such as rec level items
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