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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 11-19-2018, 06:02 PM
hawkhunter
Fire Beetle
 
Join Date: Jan 2011
Location: texas
Posts: 5
Default creating user defined spells

I was browsing some new games to check out and ran across this one, https://codespells.org/ . It never really made it out of development stage and now there is a community that is looking to develop an open-source project based on CodeSpells. I am wondering how well the idea of user-created spells would work with the eqemu system. My two best guesses would be to use a quest based system to define spell characteristics. the second thing that comes to mind is to have the user create the spell then add them to the spell file and/or us macro programmed spells. I had done some research into custom spells years ago but have long since forgotten what I had figured out. Your feedback would be very helpful on the subject.
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