Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 03-06-2018, 11:01 AM
ahamilton634's Avatar
ahamilton634
Fire Beetle
 
Join Date: Jul 2015
Location: Sunny California
Posts: 11
Default Robes for all races?

I'm surprised no one has asked this before. Or maybe I didn't do enough digging if someone has.
I was working on a custom server for a while and I've been kicking around the idea of picking it back up. One thing I did was enable new race/class combinations. This presented a problem because barbarians, wood elves, half elves, dwarves, trolls, ogres, halflings and vah shir (I think that's all of them) have no robe models or textures. I know that there are a lot of really talented people on these forums that love EverQuest and have done some awesome things (like the EQEmu project its self). I was wondering if anyone had created robe models for all races. I'd love to enable halfling enchanters (you know, because of Bristlebane being mischievous) or dwarf wizards (Why not?) but it bugs me how they run around with a naked, tinted torso.
I don't know much about 3d modeling but I'd imagine the textures could just be recycled and the challenging part would be modeling/animating the actual robe.
I also was wondering if anyone has made monk armor textures for all races but I know that'd be a huge undertaking since new textures would have to be made custom for each race.
Reply With Quote
  #2  
Old 03-09-2018, 12:19 PM
Maze_EQ
Demi-God
 
Join Date: Mar 2012
Posts: 1,011
Default

Simply put.

No.

Hasn't been done.
__________________
"No, thanks, man. I don't want you fucking up my life, too."

Skype:
Comerian1
Reply With Quote
  #3  
Old 03-10-2018, 10:43 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
Demi-God
 
Join Date: Mar 2009
Location: Umm
Posts: 1,335
Default

Actually, one of the devs of Shards of Delay experimented on this and posted pics.
Pretty sure putting robe on Trolls and Ogre was one of the things done - didn't looked exactly like a robe, but still it was new and nicely looking.

read through this thread, unfortunately many images are gone now:

https://shardsofdalaya.com/forum/thr...editing.28215/
Reply With Quote
  #4  
Old 03-11-2018, 05:04 PM
Splose
Hill Giant
 
Join Date: Apr 2014
Posts: 137
Default

Davood was also doing some funky things with models he might know how to do this
Reply With Quote
  #5  
Old 04-15-2018, 07:38 PM
Tegila
Hill Giant
 
Join Date: Mar 2018
Location: NY
Posts: 127
Default

There are graphics on live for robes for all races because of the ornamentations. If it's not in the rof2 client(and it should be) you'll have to find the files that way, and addem.

I know I'm a little late to the party here but just letting know. There was at least 1 all/All wearable robe in I think HoT t4, and the robe ornaments can be inserted into leather so anything that can wear leather has that option as well. Again, on Live this was doable in RoF or before so should be doable in emu
Reply With Quote
Reply

Tags
models, races, robe, robes, textures

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:46 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3