Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-06-2009, 11:36 AM
kavren
Sarnak
 
Join Date: Feb 2007
Posts: 50
Default Confusion about compiling

I created an Emu server a while back using the PEQ pack "0.7.0-1110a" and got it working.

I've just tried compiling the source from "http://projecteqemu.googlecode.com/svn/trunk" through the "http://www.eqemulator.net/wiki/wikka.php?wakka=VS2008" walkthrough and I think I did it correctly.

What do I do after I click the "Build/Build Solution" and Visual C++ Express finishes? I looked in the "Build" folder and it has some files, but not nearly as many as those in the eqemu dir I had from the "PEQ pack "0.7.0-1110a"" install.

I don't know if I'm supposed to overwrite old files in my "PEQ pack "0.7.0-1110a"" server with new ones from the build I just did, or if the build I just did is a complete Emu.

Where are the files from my build, and what do I do with them, and if I need to get other files, where do I get them from?

I = extreme n00b.
Reply With Quote
  #2  
Old 10-06-2009, 12:08 PM
Rogean's Avatar
Rogean
Administrator
 
Join Date: Jul 2003
Location: Massachusetts
Posts: 708
Default

Quote:
Originally Posted by kavren View Post
I = extreme n00b.
Then what are you doing trying to run a server.
__________________
EQEmulator Developer / Administrator
Reply With Quote
  #3  
Old 10-06-2009, 12:16 PM
kavren
Sarnak
 
Join Date: Feb 2007
Posts: 50
Default

I am trying to setup an updated server for me and my friends to play. Thank you for asking =).
Reply With Quote
  #4  
Old 10-06-2009, 04:43 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Try this:

http://www.eqemulator.net/forums/showthread.php?t=28190
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #5  
Old 10-06-2009, 05:37 PM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
Default

If you were able to compile successfully, then you're most of the way there. 99%, even, the hard part's over. What you need to do is be sure to follow the very closing steps of the guide, starting at #8:

Quote:
8 ) Now use the following files for your new build:

- changelog.txt
- BUILD directory: Chatserver.exe, EMuShareMem.dll, World.exe, Zone.exe
- EQLAUNCH/RELEASE directory: eqlaunch.exe
- UTILS directory: 'mail_opcodes.conf', 'opcodes.conf', 'patch_6.2.conf', 'patch_Anniversary.conf', 'patch_Live.conf', 'patch_SoF.conf', 'patch_Titanium.conf'
- UTILS directory: all of the files in the DEFAULTS folder
Go into those directories and pull the selected files. They will be the files that you move into your EQEmu folder.
Reply With Quote
  #6  
Old 10-06-2009, 05:53 PM
kavren
Sarnak
 
Join Date: Feb 2007
Posts: 50
Default

Thank you so much! So how does this look:
  • Create a folder called "EQEmu"
  • Place all the subfolders and files from the *defaults* dir into the "EQEmu" folder,
  • Then place into said "EQEmu" folder: Chatserver.exe, EMuShareMem.dll, World.exe, Zone.exe, eqlaunch.exe, mail_opcodes.conf, opcodes.conf, patch_6.2.conf, patch_Anniversary.conf, patch_Live.conf, patch_SoF.conf, patch_Titanium.conf

And then at this point the Emu software is compiled and up to date and then I move on to the rest of the Emu install/creation (database setup and config setting adjustments and etc...)

Does this sound right or have I blundered anything?
Reply With Quote
  #7  
Old 10-06-2009, 06:32 PM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
Default

I have a working EQEmu server going already, so my method is just to take the different files listed in section 8, add them into a new folder elsewhere, and then select all of them and overwrite my EQEmu directory with those files. I personally skip the EQEmu config files (the .xml ones) so that I don't have to re-do my server configuration each time.

Whatever works for you, though =)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:44 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3