Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 09-20-2020, 07:49 PM
Xanathol
Sarnak
 
Join Date: Oct 2009
Posts: 52
Default Connect and Level Up events not firing

In both my global_player.pl & global_player.lua, I have the respective code in the connect event and level up events but neither seems to fire. No errors in any logs that I can find. Any ideas?

global_player.pl
Code:
sub EVENT_CONNECT {
	
	$client->Message( 15, "We got to here: 0" );
	if( $ulevel == 1 )
	{
		$client->Message( 15, "We got to here: 1" );
		if( quest::scribe_spells( 1, 1 ) > 0 )
		{
			$client->Message( 15, "You have learned new spells!" );
		}
		if( quest::train_discs( 1, 1 ) > 0 )
		{
			$client->Message( 15, "You have learned new disciplines!" );
			
		}
	}

}

sub EVENT_LEVEL_UP {
	$client->Message( 15, "We got to here: 3" );
	foreach my $skill ( 0,1,2,3,4,5,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,28,29,30,31,32,33,34,36,37,38,39,41,42,43,44,45,46,47,49,51,52,54,67,70,71,72,73,74,76 )
	{
		next unless $client->CanHaveSkill( $skill );
		my $maxSkill = $client->MaxSkill( $skill, $class, $ulevel );
		if( $maxSkill > 0 && $client->GetRawSkill( $skill ) == 0 )
		{
			$client->SetSkill( $skill, 1 );
		}
	}

	if( quest::scribespells( $ulevel, 1 ) > 0 )
	{
		$client->Message( 15, "You have learned new spells!" );
	}
	if( quest::traindiscs( $ulevel, 1 ) > 0 )
	{
		$client->Message( 15, "You have learned new disciplines!" );
		
	}
}
global_player.lua
Code:
function event_connect(e)
	
	e.self:Message( 15, "We are here 0" );
	if( e.self:GetLevel( ) == 1 ) then
	e.self:Message( 15, "We are here 1" );
		if( e.self:GetClass( ) == 2 || e.self:GetClass( ) == 3 || e.self:GetClass( ) == 4 || e.self:GetClass( ) == 5 || e.self:GetClass( ) == 6 || e.self:GetClass( ) == 8 || e.self:GetClass( ) == 10 || e.self:GetClass( ) == 11 || e.self:GetClass( ) == 12 || e.self:GetClass( ) == 13 || e.self:GetClass( ) == 14 || e.self:GetClass( ) == 15 ) then

			eq.scribe_spells( 1, 1 );

			e.self:Message( 15, "You have learned new spells!" );
		end
		if( e.self:GetClass( ) == 1 || e.self:GetClass( ) == 3 || e.self:GetClass( ) == 4 || e.self:GetClass( ) == 5 || e.self:GetClass( ) == 7 || e.self:GetClass( ) == 8 || e.self:GetClass( ) == 9 || e.self:GetClass( ) == 15 || e.self:GetClass( ) == 16 ) then

			if( eq.train_discs( 1, 1 ) > 0 ) then

				e.self:Message( 15, "You have learned new disciplines!" );
				
			end
		end
	end
end

function event_level_up(e)
  local free_skills =  {0,1,2,3,4,5,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,28,29,30,31,32,33,34,36,37,38,39,41,42,43,44,45,46,47,49,51,52,54,67,70,71,72,73,74,76};

  e.self:Message( 15, "We are here 3" );
  for k,v in ipairs(free_skills) do
    if ( e.self:MaxSkill(v) > 0 and e.self:GetRawSkill(v) < 1 and e.self:CanHaveSkill(v) ) then 
      e.self:SetSkill(v, 1);
    end
  end

	if( e.self:GetClass( ) == 2 || e.self:GetClass( ) == 3 || e.self:GetClass( ) == 4 || e.self:GetClass( ) == 5 || e.self:GetClass( ) == 6 || e.self:GetClass( ) == 8 || e.self:GetClass( ) == 10 || e.self:GetClass( ) == 11 || e.self:GetClass( ) == 12 || e.self:GetClass( ) == 13 || e.self:GetClass( ) == 14 || e.self:GetClass( ) == 15 ) then

		if( eq.scribe_spells( e.self:GetLevel( ), 1 ) > 0 ) then

			e.self:Message( 15, "You have learned new spells!" );
			
		end
	end

	if( e.self:GetClass( ) == 1 || e.self:GetClass( ) == 3 || e.self:GetClass( ) == 4 || e.self:GetClass( ) == 5 || e.self:GetClass( ) == 7 || e.self:GetClass( ) == 8 || e.self:GetClass( ) == 9 || e.self:GetClass( ) == 15 || e.self:GetClass( ) == 16 ) then

		if( eq.train_discs( e.self:GetLevel( ), 1 ) > 0 ) then

			e.self:Message( 15, "You have learned new disciplines!" );
			
		end
	end

end
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:48 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3