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  #1  
Old 03-09-2003, 06:16 AM
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Default Command Request

As a Quest Scriptor on a server I've been put through the challenge of scripting the epic quests. I had a problem the other day where Telin Darkforest was stuck in a wall and I could not reach him to target him. and the FQAdmin program would not keep his spawn point where I wanted it. I think a command such as #summonnpc would have helped me and would be very helpful for future problems in any matter involving an npc, also a #giveitem command to give an item from the db directly to the player instead of summoning it and handing it to them. I don't know if these are possible but they are worth a shot and would be very useful commands

Here's what I've got on the quests so far, The Ranger epic: http://www.botopy.com/quests/rngepic/
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  #2  
Old 03-10-2003, 08:42 PM
Divide
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Join Date: Dec 2002
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There is going to be alot off add on commands in the next release. As a GM you can allready target a npc and /summon that will summon the mob to you, also /goto (NPCs fullname) like /goto Telin_Darkforest00. that will take you directly to him. Soon you will be able to #npcspawn update (on NPC Target) hence saving him in the DB where you moved him to. Also #setloottable will allow you to add items_IDs to a NPC_type ingame to the DB.
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