NPC's not dying
Basically I can kill random npc's either by normal combat damage or by using the #damage command and the npc will go to 0% health but not die. Sometimes the npc's act like they are fleeing but other times they continue endlessly attacking. This is occuring with normal spawns as well as quest spawned npc's. It only does this on some npc's and so far it only seems to happen in zone instances. The zone logs yield no useful information. Any ideas on what might be causing this problem?
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