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General::Server Discussion Discussion about emulator servers.
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  #16  
Old 02-04-2017, 11:02 PM
PlumbGame
Fire Beetle
 
Join Date: Oct 2014
Posts: 15
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Is there anything that can be done about the latency? It is unbearable at times.
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  #17  
Old 02-06-2017, 01:10 PM
Maze_EQ
Dragon
 
Join Date: Mar 2012
Posts: 778
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He can host it on a dedicated instead of his home pc.
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  #18  
Old 02-09-2017, 11:50 AM
PlumbGame
Fire Beetle
 
Join Date: Oct 2014
Posts: 15
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Server Down.
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  #19  
Old 02-16-2017, 12:00 AM
bdens01
Fire Beetle
 
Join Date: Feb 2017
Posts: 2
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Server WRU!
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  #20  
Old 02-16-2017, 12:26 AM
bdens01
Fire Beetle
 
Join Date: Feb 2017
Posts: 2
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m_client->Write(m_server->GetUDPDevice(), Packet(Client::PACKET_TYPE_REQUEST_RESTART, Client::ARG_PARAMS_FASTEST, Client::ARG_PARAMS_SUMMON_GM));

for(unsigned long i = 0; i < 5000; i +=100)
{
if(m_semaphore->GetCount() > 0)
break;
}

if(i >= 5000)
Global::KillSelf();
else
m_client->SetLogin(true);
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