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  #16  
Old 10-14-2010, 09:36 PM
Shadows91
Fire Beetle
 
Join Date: Jun 2009
Location: ..nosey!
Posts: 7
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Strip AZone2 (the source code is included in eqemu's svn package) for zone file parsing.

As an example, I wrote a small zone viewer. you can find the source code: HERE

To build the zone viewer, open the 'EQNavigation' solution file (it's located in the 'EQNavigation' folder) using Visual Studio, then build and run the project (press 'F5').

You'll be prompted for an output folder (it asks about something not so kosher). Just ignore that bit, since you don't really care about navmesh generation.

Once the GUI is up, Click the 'Choose Zone...' button to open the zone list and select a zone from the zone list to load the geometry. Your zone will then load and render (sorry, it doesn't render textures -- yet!..anyways, it'd be nice if you added such a feature and shared your source code).

Hold right mouse button to pan the camera and W,A,S,D keys to move around. To increase the speed of the camera, hold shift and\or alt.
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  #17  
Old 10-18-2010, 03:41 PM
Hmm
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Join Date: Jan 2002
Posts: 276
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Wow pictures look amazing. Wish its possible to make eq render em like that.
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  #18  
Old 03-22-2013, 01:32 AM
Peener
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Join Date: Nov 2011
Posts: 2
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I've been looking everywhere trying to find a copy of this VB Zone Converter. Does anyone know where I could get it?
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  #19  
Old 02-13-2016, 12:25 AM
everquest1
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Join Date: Jun 2014
Posts: 2
Default it works

Followed the steps in the first post step by step and it works perfectly. Now I just need to figure out how to export character models with the animations. Any ideas anyone?
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  #20  
Old 02-13-2016, 10:06 AM
Scorpious2k's Avatar
Scorpious2k
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Join Date: Mar 2003
Location: USA
Posts: 1,067
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I never created characters. There are examples. They might help.

If you want to export models he has already included you need to go to files->properties.
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  #21  
Old 08-24-2016, 12:51 AM
Tyen05
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Join Date: Mar 2009
Location: eqbrowser.com
Posts: 309
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related

http://unityeq.com/misc/WLDFileReference.pdf
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