Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #16  
Old 08-16-2009, 03:04 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Sure, the Login Server is running on the same machine for my setup. I am not sure about the login and password, I want to say it is stored in a text file in the login server directory.
Reply With Quote
  #17  
Old 08-16-2009, 07:11 PM
yizuman
Sarnak
 
Join Date: Aug 2009
Location: na
Posts: 30
Default

Shiny and I have tried and tried on the WAN and nothing works.

As far as I get is to the Char Screen where I can create chars, but when I click "enter world", I wait a while and then get a message "Server is not responding" and then "You have been disconnected"

I do fine getting in with the PEQ server, but not with Shiny's server.

We've been trying for the last 2 weeks with no avail.

:(
Reply With Quote
  #18  
Old 08-16-2009, 07:15 PM
yizuman
Sarnak
 
Join Date: Aug 2009
Location: na
Posts: 30
Default

What server version is better? If I may ask.
Reply With Quote
  #19  
Old 08-16-2009, 09:00 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Logging is your friend, post some logs. To minimize clutter, clear the logs then launch, let someone try to connect and post it here.
Reply With Quote
  #20  
Old 08-21-2009, 01:08 AM
Shiny151
Hill Giant
 
Join Date: Jul 2009
Location: Indianapolis
Posts: 228
Default

To recap, I'm trying to have a friend log into my private EqEmu server using the EQEmuServerLogin.exe method. He gets to the character selection screen and then tries to enter the world. Long delay then a message that reads: "The server is not responding"; then a kick back out to the server selection screen. Here's the World log about when that happens:

Code:
[08.21. - 00:43:51] [WORLD__CONSOLE] New zoneserver #8 from 127.0.0.1:1085
[08.21. - 00:43:51] [WORLD__ZONE] [8] Zone started with name dynamic_08 by launcher zone
[08.21. - 00:43:51] [WORLD__ZONE] [8] Auto zone port configuration.  Telling zone to use port 7007
[08.21. - 00:44:50] [WORLD__CLIENT] New connection from 192.168.0.1:50770
[08.21. - 00:44:50] [NET__IDENT_TRACE] 192.168.0.1:50770: First opcode 0x4dd0 did not match expected 0x2792
[08.21. - 00:44:50] [NET__IDENT_TRACE] 192.168.0.1:50770: Tried patch 6.2_world, and it did not match.
[08.21. - 00:44:50] [NET__IDENT_TRACE] 192.168.0.1:50770: First opcode 0x4dd0 did not match expected 0x2ec9
[08.21. - 00:44:50] [NET__IDENT_TRACE] 192.168.0.1:50770: Tried patch 6.2_zone, and it did not match.
[08.21. - 00:44:50] [NET__IDENT_TRACE] 192.168.0.1:50770: First opcode matched 0x4dd0 and length matched 464
[08.21. - 00:44:50] [NET__IDENTIFY] Identified stream 192.168.0.1:50770 with signature Titanium_world
[08.21. - 00:44:50] [WORLD__CLIENT] Checking inbound connection 192.168.0.1 against BannedIPs table
[08.21. - 00:44:50] [WORLD__CLIENT] Connection 192.168.0.1 PASSED banned IPs check.  Processing connection.
[08.21. - 00:44:50] [WORLD__CLIENT] Fragg1n: Logged in. Mode=(CharSel)
[08.21. - 00:44:50] [WORLD__CLIENT] Fragg1n: LS Account #5
[08.21. - 00:45:20] [WORLD__CLIENT] Fragg1n: Attempting autobootup of tutorialb (189:0)
[08.21. - 00:45:23] [WORLD__ZONE] [8] Setting to 'tutorialb' (189:0)
[08.21. - 00:45:23] [WORLD__CLIENT] Fragg1n: Entering zone tutorialb (189:0)
[08.21. - 00:45:23] [WORLD__ZONE] [8] [tutorialb] Broadcasting a world time update
[08.21. - 00:45:24] [WORLD__ZONE] [8] [tutorialb] Setting to 'tutorialb' (189:0)
[08.21. - 00:45:24] [WORLD__CLIENT] Fragg1n: Sending client to zone tutorialb (189:0) at 192.168.0.2:7007
[08.21. - 00:45:24] [WORLD__CLIENT] Fragg1n: Client disconnected (not active in process)
Reply With Quote
  #21  
Old 08-27-2009, 12:46 PM
serivoth1234
Sarnak
 
Join Date: Aug 2009
Location: bum f*#k egypt
Posts: 37
Default

I am experiencing the same issue as posted above. I've been unable to correct this issue thus far. Any suggestions would be greatly appreciated.
Reply With Quote
  #22  
Old 03-30-2011, 08:20 PM
Dokuton
Sarnak
 
Join Date: Mar 2011
Location: New jersey
Posts: 34
Default

same thing happening to me i guess he never got the fix
Reply With Quote
  #23  
Old 03-30-2011, 08:22 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Actually the login server is working beautifully.
Reply With Quote
  #24  
Old 03-30-2011, 11:23 PM
Shiny151
Hill Giant
 
Join Date: Jul 2009
Location: Indianapolis
Posts: 228
Default

Quote:
Originally Posted by Dokuton View Post
same thing happening to me i guess he never got the fix
I was finally able to resolve the issue. I posted in this thread:

http://www.eqemulator.org/forums/sho...138#post181138
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:59 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3