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  #16  
Old 04-17-2014, 05:45 AM
Maze_EQ
Demi-God
 
Join Date: Mar 2012
Posts: 1,106
Default

Vishnu.

If you have any questions, or need help, PM me I'll do my best.
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"No, thanks, man. I don't want you fucking up my life, too."

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  #17  
Old 04-17-2014, 08:28 PM
vishnu
Sarnak
 
Join Date: Oct 2009
Posts: 35
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Quote:
Originally Posted by Maze_EQ View Post
Vishnu.

If you have any questions, or need help, PM me I'll do my best.
Thank you, I'll have to take you up on that.
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  #18  
Old 04-19-2014, 07:48 AM
Picaro11
Fire Beetle
 
Join Date: Apr 2014
Posts: 4
Default

Merc merchants not working in oggok freeport either. Tried right clicking them and nothing.

Another question. What if lets say I play on this server and not enough other people do, how am I supposed to finish off my epic quests for my characters?

The server will not have progressed anyway and i wont have good enough gear with my 2 box to compensate for the player shortfall.
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  #19  
Old 04-19-2014, 12:06 PM
vishnu
Sarnak
 
Join Date: Oct 2009
Posts: 35
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Quote:
Originally Posted by Picaro11 View Post
Merc merchants not working in oggok freeport either. Tried right clicking them and nothing.
if nothing happens when you right-click, you have a problem on the client-side. Try another client or a dfferent version of a client. UF/HoT and RoF clients are working. Titanium will not work. custom dbstr_us.txt files have been known to cause issues with mercs as well.

Quote:
Originally Posted by Picaro11 View Post
What if lets say I play on this server and not enough other people do, how am I supposed to finish off my epic quests for my characters?

The server will not have progressed anyway and i wont have good enough gear with my 2 box to compensate for the player shortfall.
Right now the encounters required to progress the server to the next expansion have been tuned for approximately two full groups of players. If the population of the server remains low to where unlocking of expansions is inhibited, then the next expansion will automatically unlock at 6 month intervals. From a solo standpoint, you can view this server as a time-locked progression server designed for long-term play, with the possibility of faster expansion unlocking in the presence of a larger population base.
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  #20  
Old 04-20-2014, 03:33 AM
Picaro11
Fire Beetle
 
Join Date: Apr 2014
Posts: 4
Default Quest not working

The Gnoll Fang quest turn in to Captain Tillin does not seem to be working in North Qeynos. Please advise.
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  #21  
Old 04-20-2014, 01:43 PM
vishnu
Sarnak
 
Join Date: Oct 2009
Posts: 35
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Quote:
Originally Posted by Picaro11 View Post
The Gnoll Fang quest turn in to Captain Tillin does not seem to be working in North Qeynos. Please advise.
Just confirmed quest working as per http://everquest.allakhazam.com/db/quest.html?quest=544

He is south Qeynos btw.
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  #22  
Old 04-21-2014, 07:06 PM
Picaro11
Fire Beetle
 
Join Date: Apr 2014
Posts: 4
Default Cost of Mercenaries too much!

Is there we can tone down the cost of the mercs? really need them on this server and they are too expensive to keep up with.
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  #23  
Old 04-23-2014, 06:09 AM
Picaro11
Fire Beetle
 
Join Date: Apr 2014
Posts: 4
Default Im out

Thanks for the server. But not friendly enough. Im out. Good Luck
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  #24  
Old 04-23-2014, 04:54 PM
vishnu
Sarnak
 
Join Date: Oct 2009
Posts: 35
Default

Quote:
Originally Posted by Picaro11 View Post
Is there we can tone down the cost of the mercs? really need them on this server and they are too expensive to keep up with.
I'm planning on removing the cost for about a week once I officially open up the server.

Quote:
Originally Posted by Picaro11 View Post
Thanks for the server. But not friendly enough. Im out. Good Luck
Sure thing. Hope you had fun while you checked it out.
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