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  #1  
Old 10-23-2009, 07:56 PM
nightsta69
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Join Date: May 2005
Posts: 134
Default NPC's finding other NPC's $x,$y,$z

i'd like to request somethin to the effect of $npc->$GetNpcX(NPCID); i'm wantin to use it to update npc positions based on the discussion here. think it would be a viable addition, and could be used for other purposes as well.
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  #2  
Old 10-23-2009, 08:28 PM
KLS
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Join Date: Sep 2006
Posts: 1,348
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There are already a couple ways to accomplish this, we don't need another.
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  #3  
Old 10-23-2009, 08:37 PM
nightsta69
Hill Giant
 
Join Date: May 2005
Posts: 134
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could you please explain how? i've been trying everything, and apparently noone else knows of a way to do so, based on the answers provided on the forums, and IRC.
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  #4  
Old 10-23-2009, 09:10 PM
KLS
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The first step is to get the npc, the second step is to get the locations.

I can think of two ways to do this, the first with $entity_list and the second with $entity_list and list iteration:
Code:
    my $x_loc = 0;
    my $y_loc = 0;
    my $z_loc = 0;
    my $target_to_follow = $entity_list->GetMobByNpcTypeID(12345);
    if($target_to_follow)
    {
        $x_loc = $target_to_follow->GetX();
        $y_loc = $target_to_follow->GetY();
        $z_loc = $target_to_follow->GetZ();
    }
Code:
    my $x_loc = 0;
    my $y_loc = 0;
    my $z_loc = 0;
    my @npclist = $entity_list->GetNPCList();
    foreach $ent (@npclist)
    {
        if($ent->GetNPCTypeID() == 12345)
        {
            $x_loc = $ent->GetX();
            $y_loc = $ent->GetY();
            $z_loc = $ent->GetZ();
            last;
        }
    }
I suggest the first one in this case because it's less complicated and a little faster code wise, the second is more for if there's more than one target you want to track easily.
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  #5  
Old 10-23-2009, 09:43 PM
nightsta69
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Join Date: May 2005
Posts: 134
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thank you KLS, i've been at this all day, and noone knew this lol. another learning experience.
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