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Quests::LUA Section regarding LUA scripts, help, questions, answers

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  #1  
Old 08-04-2015, 12:59 PM
Rabuk
Fire Beetle
 
Join Date: Jul 2015
Posts: 14
Default $npc->GetItemStat($itemid, "id"); in LUA?

Hello,
anyone knows the LUA function for: $npc->GetItemStat($itemid, "id");?

I have looked in the sourcecode, lua reference and lua modules but cant find any function like that.

Thanks in advance
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  #2  
Old 08-04-2015, 05:11 PM
NatedogEZ's Avatar
NatedogEZ
Developer
 
Join Date: Dec 2012
Posts: 515
Default

I had NO idea how to do this either lol.. but at the same time I did know how to do it.. was a huge brain fart .

Here are the identifiers that can be used..
https://github.com/EQEmu/Server/blob..._item.cpp#L908


I kept trying to do..
"myitem:GetName()" -- which is wrong .. but the correct way is in the code below. Which is why I was having a brain fart .. :(

Code:
function event_say(e)
	
	local myitem = Item(1001);
	
	if(e.message:findi("hail")) then
		e.other:Message(335, "Item name is.. " .. myitem:Name());
	end

end

Last edited by NatedogEZ; 08-04-2015 at 05:22 PM..
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  #3  
Old 08-04-2015, 06:11 PM
Rabuk
Fire Beetle
 
Join Date: Jul 2015
Posts: 14
Default

Quote:
Originally Posted by NatedogEZ View Post
I had NO idea how to do this either lol.. but at the same time I did know how to do it.. was a huge brain fart .

Here are the identifiers that can be used..
https://github.com/EQEmu/Server/blob..._item.cpp#L908


I kept trying to do..
"myitem:GetName()" -- which is wrong .. but the correct way is in the code below. Which is why I was having a brain fart .. :(

Code:
function event_say(e)
	
	local myitem = Item(1001);
	
	if(e.message:findi("hail")) then
		e.other:Message(335, "Item name is.. " .. myitem:Name());
	end

end
Ah cool thank you very much. Will check out this soon.
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