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  #1  
Old 05-02-2009, 09:14 PM
Terethian2
Sarnak
 
Join Date: Sep 2007
Posts: 30
Default How to make an npc sit or fall over?

Can doanim make this happen?
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  #2  
Old 05-02-2009, 09:35 PM
Zeice
Sarnak
 
Join Date: Oct 2008
Location: USA
Posts: 92
Default

If you want him to do it just once during a conversion or something you would use doanim.

Code:

quest::doanim(anim_num)
If you want him to sit permanently or lay down permanently you would use setanim.

Code:
quest::setanim(npc_type,animnum)
If you hadn't found this page yet, it has a list of all the quest commands.

http://www.eqemulator.net/wiki/wikka...=QuestTutorial
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  #3  
Old 05-02-2009, 09:38 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default

animation # 16 is fall down, 33 is sit. I would recommend going ingame and doing #setanim 16 or 33. Or you could do it on enter_zone like
Code:
sub EVENT_ENTERZONE{
quest::setanim(1111,16);
}
I noticed its only 16 to fall and 33 to sit if u do doanim. If u use setanim its 1 to sit and 3 to fall.
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