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  #16  
Old 06-26-2008, 12:28 AM
LordRathgil
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oh yeah sorry the multiplayer server is closed for development single player still has all the content multiplayer does but multiplayer has other features that im working on and till they are done its more trouble then its worth to have it up live for people to play on yet other then devs doing testing and so forth

yeah im not quite sure about the fight times Ive made paladin ranger barb and warr toons for testing and it didnt take quite that long so it might be class dependant but ill look into it

The demp game tomorr will be a bit larger lol added a ton of graphics to it for the new zones and so forth

EDIT:

Oh and jsut so everyone knows ive been working on adding some better gear to the game icons are a bit lacking for them but the ingame graphics otherwise are there and they are usable, ill take a look at the combat functions now to see what takes so long it would help if i knew what class you made
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  #17  
Old 06-26-2008, 12:41 AM
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I wanted to make a rogue, but saw that it wasn't available and picked another class (pretty sure it was a paladin) and was fighting a raptor looking thing called a "Grisu".
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  #18  
Old 06-26-2008, 01:00 AM
LordRathgil
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oh yeah those lol a bit above level one that was it lol ingame they are a subspecies of dragon hence tough to kill wait till you go up against one of their big cousins hehe yes therewill be real dragons in this game good and bad rogues will be added in the first expansion we release
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  #19  
Old 06-26-2008, 04:19 AM
LordRathgil
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Ok Time for a vote here...

Do you guys want me to release a demo with just a few spawned zones, OR would you rather wait till I get all 34 of the base game zones spawned and quested and a few more playable races added before i release this as an alpha version demo?
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  #20  
Old 06-26-2008, 05:33 AM
LordRathgil
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We have added the following zones we havent populated them all yet but here is a tentative list

Alhanas
Umar Hills
North Umar
South Umar
East Umar
West Umar
Darkenwood
Dragon Lake
Elodal
Fallows
Loki forest
Nerah's Grove
Ravenshire
North Ulmar
South Ulmar
East Ulmar
West Ulmar
Whispering Mountains
Druin Port
Firesand
Eastern Elderwood
Western Elderwood
Valley of the elves
Granite Mountains
Hecate's Swamp
The Highlands
Murkwater Swamp
Darnik Jungles
Serpent Hills
Rahjekin Coast
Rajek


These will be the zones in the base game first version More will be added in later expansions if the game becomes popular
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  #21  
Old 06-26-2008, 09:31 AM
LordRathgil
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Ok due to a merging of development teams and our development efforst the new game name will be Legendary Journeys Ill have a new site setup shortly
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  #22  
Old 06-26-2008, 10:49 AM
LordRathgil
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New URL http://legendaryjourneys.xonos.net
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  #23  
Old 06-26-2008, 08:33 PM
LordRathgil
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I have posted quite a few screenshots of a several of our zones
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  #24  
Old 06-27-2008, 08:30 AM
Theeper
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This looks pretty cool LordRathgil.

Are you using the MMO Kit or just standalone TGA ?
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  #25  
Old 06-27-2008, 03:34 PM
LordRathgil
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the mmokit with tge we are considering using tgea but the support for it in the kit isnt great as of yet still pretty bugged up and unstable. right now we are debating wehther or not to use a slightly older version of the kit due to custom coding already done or porting it to the 1.2 version just depends on the ammount of work involved in it I personally am leaning towards 1.2 it "SEEMS" like a more stable reliable build but its still up in the air
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  #26  
Old 06-28-2008, 01:26 AM
LordRathgil
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Looks like we are going with 1.2 I have fixed a few errors with some of the custom coding we still need to do a bit more before the MMO Server goes live for testing but i will package up the game and people who wish to test it are free to play the single player version ( Same content) I should be getting it ready sometime this weekend
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  #27  
Old 06-28-2008, 02:13 AM
LordRathgil
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I am in the process of getting a demo packaged up and ready for testing it should be ready this weekend at the very latest, I am just waiting on some artwork to be finished and then it should be ready for people to try out, you will start in Al'Hanas theres alot of vendors , people to talk to so on and so forth.

It should be mentioned that most everything is done by doubleclicking( Its not eq pressing h wont work) We look forward to getting alot of feedbacka nd bug reports
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  #28  
Old 06-28-2008, 06:27 AM
LordRathgil
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just a reminder the new site url is legendaryjourneys.xonos.net it will be legendary-journeys.net once the dns propogates properly
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  #29  
Old 06-28-2008, 10:09 AM
LordRathgil
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New playable races added you can now play the following races (Might add the rest but for now theres 6)
Human
Drakken
Elf
Dwarf
Ogre
Orc

Still working on gnomes and halflings and perhaps titans and trolls not sure yet on those oh and maybe a werebeing race have to see how it works out though
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  #30  
Old 06-28-2008, 01:08 PM
LordRathgil
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well I am uploading our PRE PRE PRE ALPHA demo client right now there is no live mmo server up so dont even try connecting or registering cause it wont work it should be up in about 2.5 hours ( yes its MUCH larger then the last released demo was give it about 3 hours just to be safe i have to get some sleep thoughg so ill post the link on the LR Site now play in single player mode and please remember this is a pre pre pre alpha version so there are going to be bugs and also please remember

this is NOT EQ the mechanics are different so make sure you read the help and options windows carefully!
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