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  #1  
Old 01-31-2005, 06:43 AM
dclark
Fire Beetle
 
Join Date: Dec 2004
Posts: 21
Default Mobs won't arggo

I am having trouble getting monters that con ready to attack to arggo me.
I have tried changing the aggro radius, but to no affect. I have edited the entries in my data base and just can't seem to find the right numbers. Please post if you have any ideas.
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  #2  
Old 01-31-2005, 06:56 AM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
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You need to get the *.map files from CVS and include them in your eqemu folder.

I'm not certain whether they go directly in your eqemu folder or in a subfolder (such as maps/). Search thru forums and I'm sure somebody else has said where they should go.
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  #3  
Old 01-31-2005, 08:45 AM
dclark
Fire Beetle
 
Join Date: Dec 2004
Posts: 21
Default

I found out what is worng none of the npc's have line of sight. The #los comand says such and such's name has no line of sight, so how do I change that.
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  #4  
Old 01-31-2005, 08:56 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by RangerDown
You need to get the *.map files from CVS and include them in your eqemu folder.

I'm not certain whether they go directly in your eqemu folder or in a subfolder (such as maps/). Search thru forums and I'm sure somebody else has said where they should go.
Follow that.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #5  
Old 01-31-2005, 10:30 AM
dclark
Fire Beetle
 
Join Date: Dec 2004
Posts: 21
Default

Thanks I got the gnolls in blackburrow attacking me, allthough didn't see any maps with the first letter j to z on source forge just a to i. It does allow me to get most planes of power mobs aggroing. Which is what I wanted mostly. Oh and you need to but the files in a maps folder in the eqemu directory.
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