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  #16  
Old 05-17-2011, 01:37 AM
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trevius
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If they are all the same ID, then you will need to do an NPC List search to find each NPC that matches that ID. Then, you can perform whatever within that same part of the loop.

If you need it to happen multiple times, then the best way is to do it on a timer, as EVENT_ATTACK is not for each round.
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  #17  
Old 05-19-2011, 04:08 PM
Astal
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Join Date: Mar 2010
Posts: 236
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still having some problems everything triggers but they dont cast the spell.

Is it because im getting them by an entitylist?

They are getting my guys ID, i checked that in the one shout (not in this script the one in my editor)

so only thing i can think of is
my $AddNPC1 = $entity_list->GetMobByNpcTypeID(2700253);

since its an entitylist and there is no $entity_list->CastSpell function, or am i reading it wrong?

$AddNPC1->CastSpell(21480, $HateTargetID);

Code:
sub EVENT_SAY {	

		if($text=~/Hail/i) {
		$client->Message(315, "Script Working");
		}	
}


sub EVENT_SPAWN {
	
}


sub EVENT_HP {

}

sub EVENT_AGGRO {

	quest::settimer("Random_Hate", 25); #set timer to get random hate mob
	quest::shout("Timer Set");
}

sub EVENT_TIMER {

if ($timer eq "Random_Hate" ) {

	quest::shout("Timer Triggered");
	
	my $range = 120; #maximum number
	my $minimum = 60; #minimum number

	my $random_number = int(rand($range)) + $minimum; #generate a number between $minimum and $range
	
	quest::settimer("Random_Hate", $random_number); #set timer to a random number between 60 and 120

	# Get each of the NPC casters:
	my $AddNPC1 = $entity_list->GetMobByNpcTypeID(2700253);
	my $AddNPC2 = $entity_list->GetMobByNpcTypeID(2700259);
	my $AddNPC3 = $entity_list->GetMobByNpcTypeID(2700260);
	my $AddNPC4 = $entity_list->GetMobByNpcTypeID(2700266);
	
	# Get a random entry on Laibach's hate list
	my $HateTarget = $npc->GetHateRandom();
	# Get the ID of that hate entry for use with CastSpell
	my $HateTargetID = $HateTarget->GetID();
	
	# Make sure you got him before using $laibach as a pointer
	if($AddNPC1)
	{
		# Cast a spell on the random hate target (Courage in this example)
		$AddNPC1->CastSpell(21480, $HateTargetID);
		quest::shout("You cannot defeat our mother!!!");
	}
	if($AddNPC2)
	{
		# Cast a spell on the random hate target (Courage in this example)
		$AddNPC2->CastSpell(21480, $HateTargetID);
		quest::shout("You cannot defeat our mother!!!");
	}
	if($AddNPC3)
	{
		 #Cast a spell on the random hate target (Courage in this example)
		$AddNPC3->CastSpell(21480, $HateTargetID);
		quest::shout("You cannot defeat our mother!!!");
	}
	if($AddNPC4)
	{
		 #Cast a spell on the random hate target (Courage in this example)
		$AddNPC3->CastSpell(21480, $HateTargetID);
		quest::shout("You cannot defeat our mother!!!");
	
	}
	
}

}
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  #18  
Old 05-19-2011, 09:00 PM
joligario's Avatar
joligario
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Posts: 1,490
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You are looking at that part wrong. $entity_list->GetMobByNpcTypeID() passes a type Mob. Therefore, you when you call $AddNPC->CastSpell() is actually Mob::CastSpell(spellid,targetid)
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  #19  
Old 05-19-2011, 09:43 PM
Astal
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Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by joligario View Post
You are looking at that part wrong. $entity_list->GetMobByNpcTypeID() passes a type Mob. Therefore, you when you call $AddNPC->CastSpell() is actually Mob::CastSpell(spellid,targetid)
so is that correct usage then?
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  #20  
Old 05-19-2011, 10:15 PM
joligario's Avatar
joligario
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Yes, at a quick glance it looks right.
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  #21  
Old 05-19-2011, 10:16 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by joligario View Post
Yes, at a quick glance it looks right.
hey i think i hit the max spell limit at 21473 can you confirm this and do you know how to change it?

Im using SoD
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  #22  
Old 05-20-2011, 05:51 AM
joligario's Avatar
joligario
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Posts: 1,490
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It doesn't seem like an integer problem... not that number. I think that may be a client thing. Are you sure SoD handles that spell? It looks pretty new according to Lucy.
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  #23  
Old 05-20-2011, 04:22 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by joligario View Post
It doesn't seem like an integer problem... not that number. I think that may be a client thing. Are you sure SoD handles that spell? It looks pretty new according to Lucy.
its a custom spell, i found out the problem spell editor changed the database on me. so it was writing to a non existant one
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