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  #16  
Old 10-21-2016, 08:31 PM
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While we're on the on the topic of merc behaviour (chuckle)
I had one simple question. Is it normal for mercs to be able to zone in, or be created in
an instance zone? The instance I created on my server allows mercs (not my choice),
but I don't remember if that was something normal way back on live.
Edit: Just to clarify it is not a group or raid instance.
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  #17  
Old 10-23-2016, 01:13 PM
demonstar55
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If you remember the last good commit, can you run git bisect to find the commit that introduced the error?

https://git-scm.com/docs/git-bisect
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  #18  
Old 10-23-2016, 03:32 PM
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I just committed a fix for an issue that was probably causing this..update and see if your problem goes away.
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  #19  
Old 10-23-2016, 05:06 PM
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Quote:
Originally Posted by Uleat View Post
I just committed a fix for an issue that was probably causing this..update and see if your problem goes away.
Eureka! Once again, your expertise have prevailed.
I pulled that update this afternoon and weps are showing up on the mercs.

Thank You so much Uleat
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  #20  
Old 10-23-2016, 05:13 PM
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Lol! Don't thank me so much..I broke it in the first place :P
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  #21  
Old 10-23-2016, 05:25 PM
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Is it safe to assume, that ^sow cmd update is still in the code (with todays pull) ?
The only reason I ask, on my public server it was reverted back to code from before
that for the merc weps, but if I run this on the server, then I can tell players the
new ^sow cmd is back ? (chuckle) "I can have my cake and eat it to" ?
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  #22  
Old 10-23-2016, 05:41 PM
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Yeah, I made the physical change to the affect code and did not revert.

The sow command change is still current.
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