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  #16  
Old 10-26-2011, 03:07 PM
bruise
Fire Beetle
 
Join Date: Oct 2011
Location: Greenwood, SC
Posts: 18
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I have world.exe, eqlaunch.exe and chatserver.exe running. Is there an additional one I am missing? And I don't take offense at all.. I welcome any/all assistance!
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  #17  
Old 10-26-2011, 06:22 PM
bruise
Fire Beetle
 
Join Date: Oct 2011
Location: Greenwood, SC
Posts: 18
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I'm still having issues with getting any chat at all to log, including public chat. Any ideas? I can post the files with the edited content here if it'll help. Thanks!
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  #18  
Old 10-27-2011, 03:15 AM
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trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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Since you are getting the chat log file created, it sounds like you are probably already using the newly altered/compiled source.

I am not sure if it is needed or not, but you may need to add a line in your log.ini file to enable the chat logging.

Maybe something like:
Code:
CHAT=on
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  #19  
Old 10-27-2011, 03:16 PM
thepoetwarrior
Discordant
 
Join Date: Aug 2007
Posts: 307
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I'd love to log *ALL* chat including private tells, to find people exploiting etc.
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  #20  
Old 10-27-2011, 03:34 PM
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Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
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Quote:
Originally Posted by thepoetwarrior View Post
I'd love to log *ALL* chat including private tells, to find people exploiting etc.
I could easily put something in for this. But I feel kind of eerie about anyone being able to just log chat. I guess I will bring a discussion up with coders and see what they think.
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  #21  
Old 10-27-2011, 05:43 PM
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revloc02c
Hill Giant
 
Join Date: Aug 2010
Location: UT
Posts: 215
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Google logs "all chat" (figuratively speaking) why can't we
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  #22  
Old 10-27-2011, 07:35 PM
bruise
Fire Beetle
 
Join Date: Oct 2011
Location: Greenwood, SC
Posts: 18
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yea that's essentially what i was trying to get operational as well but moreso for issues or complaints with other players that may arise.
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