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  #1  
Old 06-29-2007, 10:37 PM
BWStripes
Sarnak
 
Join Date: Jun 2007
Location: Finland
Posts: 65
Post Future of rule sets/variables

This is probably on track for their future purpose anyway, but there seems to be a lot of crossover with rule sets and the current variables - would it be possible to combine a lot of their use?

There are a lot in rules that are global, and some that are applicable per zone, for example, GM:MinStatusToZoneAnywhere, Guild:MaxMembers seem global rules; whereas Character:Leavecorpses, and all experience types (some currently in variables) are variable rules, and can be set by zone.

If it sounds a lot like hot-zoning...well, that is one use, but I was thinking more of quest instances.

You'd then need the zone entry to reference a rule set... I don't see that code (yet) but from the source, it looks like it is coming.

Sorry if anyone feels like I've been reading your notebook
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  #2  
Old 09-03-2007, 09:59 AM
gernblan
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Join Date: Aug 2006
Posts: 394
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What would be interesting is IF rules could be moved to the database, with some given the ability to be set by zone (if it makes sense).
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  #3  
Old 09-03-2007, 02:07 PM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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Rules are in the database, silly man.

I know there's tons of stuff still hard coded... so I think I know what you really mean.
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  #4  
Old 09-11-2007, 09:50 AM
gernblan
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Join Date: Aug 2006
Posts: 394
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Yes, I meant outlaw hardcoding

Sorry I wasn't more clear.
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