Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-07-2005, 03:06 AM
magicfest2
Fire Beetle
 
Join Date: Jan 2005
Posts: 4
Unhappy Server is dropping my users

Finally got my server up last night, but every time someone logs in, including myself on the local machine, zone.exe reports that it read the users "group id" as "0" and it disconnects them. The user is then dropped back at the server select screen. When I did a search of this forum I noticed several other people having this problem, but with theirs it never appeared to be the real problem, IE something else had to be fixed. Am I just missing something? I know this is fairly useless without logs but I'm short on time right now, I will post very detailed logs this afternoon sometime. Hopefully someone might just KNOW what the problem is though? :P So I hope. Thanks!

EDIT: Nearly my exact problem is described in this post: http://www.eqemulator.net/forums/sho...ighlight=group
The only differences are that I am not using MiniLogin (the thing everyone focused on in that topic while ignoring the rest of the problem) and that it CAN find the zonefile (I tried it without first and then downloaded them all and tried again... didn't help...). I will still post my logs tonight but for now that post helps describe my problem.

EDIT 2: Logs!
World.exe:

Code:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.0-DR2
[Status] Loading variables..
[Status] Loading zones..
[Status] Clearing groups..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=36965
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Breaking bards...done
TCP listening on: 4.27.80.48:9000
World server listening on: 4.27.80.48:9000
Connected to LoginServer: newlogin1.eqemulator.net:5995
41922 New TCP connection: 127.0.0.1:3329
41922 New TCP connection: 127.0.0.1:3330
41922 New TCP connection: 127.0.0.1:3331
41922 New TCP connection: 127.0.0.1:3332
New zoneserver: #1 127.0.0.1:3332
New zoneserver: #2 127.0.0.1:3331
New zoneserver: #3 127.0.0.1:3330
New zoneserver: #4 127.0.0.1:3329
Zoneserver SetConnectInfo: 127.0.0.1:3329: 4.27.80.48:8780
Zoneserver SetConnectInfo: 127.0.0.1:3330: 4.27.80.48:8784
Zoneserver SetConnectInfo: 127.0.0.1:3331: 4.27.80.48:8783
Zoneserver SetConnectInfo: 127.0.0.1:3332: 4.27.80.48:8782
41954 New TCP connection: 127.0.0.1:3333
New zoneserver: #5 127.0.0.1:3333
Zoneserver SetConnectInfo: 127.0.0.1:3333: 4.27.80.48:8781
164891 New client from ip: 4.27.80.48 port: 3345
Logged in: FirstLogin LS#67286: magicfest2
Received unknown opcode: 0x02eb size:0 bytes
Read group ID for 'Syttin': 0
   0: 20 2C 30 2C 42 6C 61 67 - 68 6E 2E 53 79 74 74 69  |  ,0,Blaghn.Sytti
  16: 6E 2C 30 36 37 61 37 39 - 64 34 00                 | n,067a79d4.
Attempting autobootup of Akanon (55) for Syttin
Zoneserver SetZone: 4.27.80.48:8781 Akanon (55)
Enter world: Syttin: Akanon (55)
Zoneserver SetZone: 4.27.80.48:8781 Akanon (55)
Client disconnected
Removing client from ip:4.27.80.48 port:3345
Zone.exe:

Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.0-DR2
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 172 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
Map header: 36325 faces, 162 nodes, 46087 facelists
Loaded map: 108975 vertices, 36325 faces
Map BB: (-1049.59 -> 209.91, -83.97 -> 2255.09, -601.75 -> 77.97)
Map ./Maps/akanon.map loaded.
[Status] Weather should change in 4814 seconds
Init: Loading zone lists, zone state or spawn listZone state not found, loading
from spawn lists.
, player corpses, traps
, timezone data - Done. ZoneID = 55; Time Offset = 0
Successfully loaded Zone Config.
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for akanon ...
[Status] Done loading doors for akanon ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Zone Bootup: Akanon (55)
[Status] 219359 New client from ip:4.27.80.48 port:3353
Read group ID for 'Syttin': 0
Client linkdead: Syttin
Dropping client: Process=false, ip=4.27.80.48, port=3353
[Status] Zone Shutdown: akanon (55)
DEBUG: spawn2count=207, npc_count=214, npcloot_count=180, gmspawntype_count=7
LoginServer.ini

Code:
[LoginServer]
loginserver=newlogin1.eqemulator.net
loginport=5995
worldname=The World of Blaghn (Construction!)
worldaddress=4.27.80.48
locked=false
account=
password=


[WorldServer]
Defaultstatus=20
Unavailzone=

[ChatChannelServer] 
worldshortname=Blaghn
chataddress= 
chatport=
Boot5Zones.bat

Code:
REM:--------------Start-----------------------
@echo off

if NOT exist spells_us.txt goto NOSPELL

start zone . 4.27.80.48 8780 127.0.0.1
start zone . 4.27.80.48 8781 127.0.0.1
start zone . 4.27.80.48 8782 127.0.0.1
start zone . 4.27.80.48 8783 127.0.0.1
start zone . 4.27.80.48 8784 127.0.0.1
exit
cls

:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one.  Please do so or zones will crash on startup.
PAUSE

REM:---------------END------------------------
Any ideas? Also, you will notice that for loginserver.ini I put port 5995 when most tutorials/everything says 5994, but my server was not showing up in the server list until I changed it to 5995... No idea why not. You may also notice that my computer is NOT behind a router, I am connected directly to the internet. Is my boot5zones correct for this? I set the first IP to my real external and the second to my locahost where the worldserver is running, I figure that would be correct as all the zones connect fine and I can get far enough into the server to make a character (and that character manages to make an error in zone.exe so it seems to connect right). I have looked through all the database code and can't find anything about a group ID for any accounts, so I am thoroughly lost.
ANOTHER question: I would like to enable only certain expansions (Kunark and Velious ONLY), what number would I put into the "expansions" variable? Is there a chart somewhere? Thanks!

Last edited by magicfest2; 02-07-2005 at 11:47 PM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:25 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3