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Solo+ hybrid friendly experiment
Live Statistics
Worldserver Name:
Solo+ hybrid friendly experiment
Server Version:
[U]
Server Status:
Down (Last Seen: 05/15/19 04:55 AM EST )
Average Players:
1
Max Players:
5
Server Information
Registered Name:
Solo+ hybrid friendly experiment
Server Type:
Custom
Class:
Standard
Server Owner:
DrWIggly
Website:
http://https://github.com/chrhlnd/solo-experiment/wiki#top
Description:
The main idea is to try not to touch too much in the way of balance but allow for solo + small group.
Details
Current mods:
Experimental Item Quest system (look at details link)
Bots enabled.
+5x damage done, - 5x damage received.
This multiplier is reduced for every slot filled in your group. Bots don't get the bonus but clients do. Client's charm/pets also get the bonuses.
eg:
Solo:
Hit for 5 damage this gets increased + 5 times to 5 + 25 = 30 damage.
Take 30 damage this gets divided by 6 so you take 5.
Duo:
Hit for 5 damage this gets increased + 4 times to 5 + 20 = 25 damage.
Take 30 damage this gets divided by 5 so you take 6.
Bots and players can fill the group there by reducing the multiplier.
Easy quest for 1.0 epics, that take you to 4 old world dungeons.
Vox/Naggy level kicks removed
OOC timer to 10 sec
Jboots, Ring of Dead, Swirling potion, changed to infiniate for 0 on vender in POK bank, giving all classes bind/gate
Orign set to POK
Corpses on death
Expediant Recovery reduced to 1hr cooldown
Still tweaking things, will probably do something to make raid zones doable and removing death touch.