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-   -   Windows Server Installer :: Modular & Scripted (https://www.eqemulator.org/forums/showthread.php?t=40299)

Cereborn 01-15-2017 12:48 AM

Fyi
 
Works a charm with Windows Server 2016.
Was up and running in a Hyper-V VM in about 30 minutes start to finish.

Awesome work!

Durinor 01-16-2017 11:17 AM

Does anyone have any suggestions as to where I can look to try to troubleshoot this further?

Durinor 01-16-2017 04:44 PM

This may be an interesting snippet from my client debug log:


[Mon Jan 16 15:36:03 2017]00254:Starting char select.

[Mon Jan 16 15:36:03 2017]00255:Clearing display buffers.

[Mon Jan 16 15:36:03 2017]00256:Display buffers cleared.

[Mon Jan 16 15:36:03 2017]00257:Initializing character select UI.
[Mon Jan 16 15:36:03 2017]00258:Resetting game UI.
[Mon Jan 16 15:36:05 2017]00162:D3DXCreateTextureFromFileEx() failed to create texture pt_add_smoke.dds for particle system.

[Mon Jan 16 15:36:08 2017]00259:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
[Mon Jan 16 15:36:08 2017]00260:Zone addr [:27419] received...
[Mon Jan 16 15:36:08 2017]00261:ZONING
[Mon Jan 16 15:36:08 2017]00262:Networking: Connection Closed [0] with 0 pending bytes.
[Mon Jan 16 15:36:08 2017]00263:Networking: using port [52163].
[Mon Jan 16 15:36:08 2017]00264:Networking: Connection Established [1]
[Mon Jan 16 15:37:08 2017]00265:Could not connect to :7019 [client:DisconnectReasonConnectFail,server:Disconne ctReasonNone]. Negotiation count: 597.

[Mon Jan 16 15:37:08 2017]00266:Networking: Connection Closed [0] with 0 pending bytes.
[Mon Jan 16 15:37:08 2017]00267:Failed to connect to zoneserver (, port 7019), result = 1, for MSG_ZONE_ADDRESS.

[Mon Jan 16 15:37:08 2017]00268:THE SERVER IS NOT RESPONDING.
[Mon Jan 16 15:37:08 2017]00269:
end of DisplayScreen

[Mon Jan 16 15:37:10 2017]00270:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17890 (char. select) g_world == NULL

[Mon Jan 16 15:37:10 2017]00271:Character is .

[Mon Jan 16 15:37:10 2017]00272:YOU HAVE BEEN DISCONNECTED.
[Mon Jan 16 15:37:10 2017]00273:
end of DisplayScreen

Durinor 01-16-2017 05:32 PM

So, I did a wireshark on the server while attempting to connect. I can see all the login server packets on udp 5999 go through fine, and then the conversation switches to udp 9000 and seems to go fine until I start to see some port unreachable ICMP messages on udp 9000 start to appear. These show up at the same time that (observationally anyway) the UF client dumps me back to the login screen.

This probably does not shed much light as this is probably what one would expect to see at the packet level when a disconnect occurs between server and client.

stick_e 01-21-2017 10:42 PM

Thanks for the guide, works great!

Kilur 01-29-2017 09:15 AM

Installed Fresh VM 5.0 and Win 7 64 bit with bots
 
Worked perfect! Thanks a ton for this!

I set up the VM session for 4gig ram. Has anyone tried using 2gig? How much ram should I set aside?

This discovered when installing.

After installing bots you must capitalize the first letter in a bots name or it was say invalid name. Bots work awesome!

Script executed with no errors and it was just shy of awesome for the install!!!

Played for 6 hours without any issues!

Total install was 30 min.

goddest 01-30-2017 07:38 PM

nothing worked from the get go

Installing Perl... LOADING... PLEASE WAIT...
The system cannot find the path specified.
.pl=Perl
Perl="C:\Perl\bin\perl.exe" %1 %*
Installing MariaDB (Root Password: eqemu) LOADING... PLEASE WAIT...
WARNING: The data being saved is truncated to 1024 characters.

SUCCESS: Specified value was saved.
Could Not Find C:\EQEmuServer\mariadb-10.0.21-winx64.msi
Installing MariaDB (Root Password: eqemu) LOADING... PLEASE WAIT...

Need some help plz

Kilur 01-30-2017 10:35 PM

Are you sure you are not trying to install it in a 32 bit windows environment?

goddest 01-31-2017 02:55 AM

Quote:

Originally Posted by Kilur (Post 252803)
Are you sure you are not trying to install it in a 32 bit windows environment?


No I'm running 64 bit windows. when I download the zip file and extract to the folder created there are 7 files I open the .bat file as admin and that's what I see, and it crashes closes on its own.

cannon 01-31-2017 09:16 AM

Quote:

Originally Posted by goddest (Post 252805)
No I'm running 64 bit windows. when I download the zip file and extract to the folder created there are 7 files I open the .bat file as admin and that's what I see, and it crashes closes on its own.

I use windows 10 and if run the start.bat file as admin it doesn't work, i always just double click it.

goddest 01-31-2017 11:15 AM

got it to download after a fresh reinstall of windows. I have these errors

[World Server] Loading server configuration..
[World Server] CURRENT_VERSION: 1.1.3
[World Server] Added loginserver 127.0.0.1:5998
[World Server] Added loginserver login.eqemulator.net:5998
[World Server] Connecting to MySQL...
[Status] Starting File Log 'logs/world_7856.log'
[World Server] Starting HTTP world service...
[World Server] Checking Database Conversions..
[Copy] folder doesn't exist, creating 'updates_staged/'
[Info] For EQEmu Server management utilities - run eqemu_server.pl
[Update] Database up to date...
[World Server] Loading variables..
[World Server] Loading zones..
[World Server] Clearing groups..
[World Server] Clearing raids..
[World Server] Clearing inventory snapshots..
[World Server] Loading items..
[Error] Error Loading Items: EQEmu Exception (Shared Memory) in C:\EQEmu\master\common\memory_mapped_file.cpp at line (112): Could not open the file to find the existing file size.
[World Server] Error: Could not load item data. But ignoring
[World Server] Loading skill caps..
[Error] Error loading skill caps: EQEmu Exception (Shared Memory) in C:\EQEmu\master\common\memory_mapped_file.cpp at line (112): Could not open the file to find the existing file size.
[World Server] Error: Could not load skill cap data. But ignoring
[World Server] Loading guilds..
[World Server] Loaded default rule set 'default'
[World Server] Loading EQ time of day..
[World Server] Loading launcher list..
[World Server] Reboot zone modes OFF
[World Server] Deleted 0 stale player corpses from database
[World Server] Loading adventures...
[World Server] Purging expired instances
[World Server] Loading char create info...
[World Server] Zone (TCP) listener started.
[World Server] Client (UDP) listener started.
[World Server] New UCS Connection from 127.0.0.1:50051
[World Server] New QS Connection from 127.0.0.1:50052


And the maps that are running are bouncing around from 10 to 30 very quickly is this normal?

goddest 01-31-2017 12:35 PM

Quote:

Originally Posted by goddest (Post 252807)
got it to download after a fresh reinstall of windows. I have these errors

[World Server] Loading server configuration..
[World Server] CURRENT_VERSION: 1.1.3
[World Server] Added loginserver 127.0.0.1:5998
[World Server] Added loginserver login.eqemulator.net:5998
[World Server] Connecting to MySQL...
[Status] Starting File Log 'logs/world_7856.log'
[World Server] Starting HTTP world service...
[World Server] Checking Database Conversions..
[Copy] folder doesn't exist, creating 'updates_staged/'
[Info] For EQEmu Server management utilities - run eqemu_server.pl
[Update] Database up to date...
[World Server] Loading variables..
[World Server] Loading zones..
[World Server] Clearing groups..
[World Server] Clearing raids..
[World Server] Clearing inventory snapshots..
[World Server] Loading items..
[Error] Error Loading Items: EQEmu Exception (Shared Memory) in C:\EQEmu\master\common\memory_mapped_file.cpp at line (112): Could not open the file to find the existing file size.
[World Server] Error: Could not load item data. But ignoring
[World Server] Loading skill caps..
[Error] Error loading skill caps: EQEmu Exception (Shared Memory) in C:\EQEmu\master\common\memory_mapped_file.cpp at line (112): Could not open the file to find the existing file size.
[World Server] Error: Could not load skill cap data. But ignoring
[World Server] Loading guilds..
[World Server] Loaded default rule set 'default'
[World Server] Loading EQ time of day..
[World Server] Loading launcher list..
[World Server] Reboot zone modes OFF
[World Server] Deleted 0 stale player corpses from database
[World Server] Loading adventures...
[World Server] Purging expired instances
[World Server] Loading char create info...
[World Server] Zone (TCP) listener started.
[World Server] Client (UDP) listener started.
[World Server] New UCS Connection from 127.0.0.1:50051
[World Server] New QS Connection from 127.0.0.1:50052


And the maps that are running are bouncing around from 10 to 30 very quickly is this normal?

Also when I run the eq.exe it says patching then crashes, I made sure the ip was changed in the eqhost file. Help plz, thanks

Maze_EQ 01-31-2017 01:56 PM

did you put patchme on the shortcut?

goddest 01-31-2017 02:34 PM

Quote:

Originally Posted by Maze_EQ (Post 252809)
did you put patchme on the shortcut?


Not sure what ya mean can you explain a bit? The client to use is Titanium edit right?, I cant even get it to load to play as normal let alone get it to switch over to the private. the server does look like its ok just the 2 little errors at start after I changed the listen port it was ok. also I'm trying to get this to work as a lan server for my kids, any help would be helpful.

Maze_EQ 01-31-2017 02:49 PM

https://i.imgur.com/HktOxn9.png


Should read before attempting stuff.

This has been the same process for 10+ years.

But create a shortcut on your desktop, then add patchme to the targetline


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