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-   -   EQoffline, bots and more.. (https://www.eqemulator.org/forums/showthread.php?t=22667)

Ikeren 08-13-2008 05:33 PM

Question: How hard would it be to add a

#bot track [Target] --- Target bot, if druid or ranger, gives a list of all mobs on track radius.
#bot track (mob) [target] --- Bot turns to face (or even better, runs towards) tracked mob.

command?

Congdar 08-14-2008 01:00 PM

Quote:

Originally Posted by Ikeren (Post 154288)
Question: How hard would it be to add a

#bot track [Target] --- Target bot, if druid or ranger, gives a list of all mobs on track radius.
#bot track (mob) [target] --- Bot turns to face (or even better, runs towards) tracked mob.

command?

Not super easy, but i'll put it on my list of future bot commands.

Ikeren 08-14-2008 03:56 PM

No big deal (or hurry), if you don't bother with it. I'll just stick with static encounters as much as possible, or level a ranger if I get desperate.

Dumplation 08-15-2008 07:27 AM

Hey I'd just like to say thank you for all the hard work your doing, it's an excellent mod with few bugs. Also I believe you run the Realm 1119+ Botnewspell server, if so I think it might be down seeing as how when I connect, it doesn't load to char and boots me to main screen I went to my log and found
Code:

2008-08-15 07:17:01        *** WorldAuthenticate.  Error connecting to 216.9.7.216:9000 [client:DisconnectReasonConnectFail,server:DisconnectReasonNone]
2008-08-15 07:17:01       
2008-08-15 07:17:01        Networking: Connection Closed [0] with 0 pending bytes.
2008-08-15 07:17:01        *** ERROR: WorldAuthenticate has failed after attempting to connect.

I also tried to ping your server and
Code:

Ping request could not find host 216.9.7.216:9000
I love your server (assuming it's yours) so if you could take a look i'd greatly appreciate it.
Thanks,
Dumplation

Dumplation 08-15-2008 07:49 AM

Additional information
The server went down after Ikeren and I teamed up our bots to kill Garudon (not realizing he had been modified) so in that zone there were about 110 bots. We killed Garudon and then the server crashed that was approximately 2:30 Thursday August 14th EST.
I can get to other servers just not this one, so I'm assuming that it's crashed or down

hayward6 08-21-2008 08:02 AM

How do I go about setting this up on my server? I have the current release and the database tables seem to be there, but I can't use any bot commands, is there a variable I need to add?

I have to say that this project is amazing! I have allways wanted to build a more solo friendly version of EQ and I've been using perl to do most of it. All we need to do now is add some random back and fourth /ooc chat from npc's and we'll be set :)

Congdar 08-21-2008 09:32 AM

There's a release thread next to this one that has the latest available version. You could use that version or merge the #ifdef EQBOTS sections into the current source and rebuild if you like.

hayward6 08-21-2008 11:44 AM

Oh I saw that, but I thought these were part of the release now? and I have the latest.

Congdar 08-21-2008 01:30 PM

not part of the emu, this is custom code. you need to add the cpp and h files to vc2005 and add EQBOTS to the preprocessor as well.

hayward6 08-21-2008 01:34 PM

Quote:

Originally Posted by Congdar (Post 154565)
not part of the emu, this is custom code. you need to add the cpp and h files to vc2005 and add EQBOTS to the preprocessor as well.

The last half of that sentence read like this blahblahblahblah :) sorry, i'm just at the beginning stages of understanding code and compiling it. I'll wait for a release. Thank you very much for your help.

Angelox 08-21-2008 03:39 PM

Quote:

Originally Posted by hayward6 (Post 154566)
The last half of that sentence read like this blahblahblahblah :) sorry, i'm just at the beginning stages of understanding code and compiling it. I'll wait for a release. Thank you very much for your help.

I have mine up and running with the bots, all you have to do is download and play But is all custom and uses my custom database.
You're welcome to it all.

hayward6 08-21-2008 06:47 PM

Quote:

Originally Posted by Angelox (Post 154568)
I have mine up and running with the bots, all you have to do is download and play But is all custom and uses my custom database.
You're welcome to it all.

I followed your database quite a while back, but when I recently started over it just seemed easier to jump to PEQ... I remember you had many special components that worked together to make spawns rare and more live like. I especialy loved your work on Yekesha and I stayed with every update back then :)

I downloaded everything, maybe ill give it a go

Congdar 08-21-2008 08:03 PM

The next Everquest Live expansion due out Oct. 21 2008 "Seeds of Destruction" will have BOTS!

Quote:

Mercenaries - Player controlled NPCs are now available! These role archetypes will scale to the appropriate level and will think and act for themselves with limited player guidance. Designed for extra support or extra muscle in PvE encounters, mercenary archetypes include a variety of classes from all playable races. There are some rare non playable races to recruit as well!

Angelox 08-21-2008 08:24 PM

Quote:

Originally Posted by Congdar (Post 154576)
The next Everquest Live expansion due out Oct. 21 2008 "Seeds of Destruction" will have BOTS!

I wonder where they got that idea from ? :)

Angelox 08-21-2008 09:09 PM

Quote:

Originally Posted by Ikeren (Post 154275)
Actually, it seems to me that the problem is because the Warrior won't taunt undead mobs. Admittedly I've only tested that in Veksar, but the warrior spams taunting messages when we kill live mobs, but as soon as we start doing dead ones, no taunt messages.

That's correct, warrior does not taunt undead
But this will fix the Warrior Bot to taunt undead;
In special_attacks.cpp at around line 1010;
Code:

#ifdef EQBOTS

    //franck-add: EQoffline. Warrior bots must taunt the target.
        if(IsBot() && (GetClass() == WARRIOR) && target->IsNPC() && (target->GetBodyType() && BT_Undead) && taunt_time) {
        this->Say("Taunting %s", target->GetCleanName());
                Taunt(target->CastToNPC(), false);
        }
       
#endif //EQBOTS

What's in red is what was changed (used to be !=).

Congdar 08-22-2008 08:59 AM

Quote:

Originally Posted by Angelox (Post 154579)
That's correct, warrior does not taunt undead

I've already fixed this, it will be in my next release when I'm done with the new spell lists.

Angelox 08-22-2008 10:04 AM

Quote:

Originally Posted by Congdar (Post 154588)
I've already fixed this, it will be in my next release when I'm done with the new spell lists.

You're posting releases? thats nice - where are they posted at?

Congdar 08-22-2008 10:37 AM

I've been posting releases in this thread since emu build 1090, but since this thread has grown too large it's a pain to read every post so it's easy to miss. There's a new release thread set up now in this section of the forums, but I haven't made a release in it yet.

I've been working on new spell lists for each class and it is a tedious and long process(I think you made the npc lists so probably know this) so during that time some other people have made a release or two with some of the code submissions that were not in the emu build at the time. I only have Beastlord, Bard and Ranger spell lists left to do and once done maybe a bit of tweaking and debugging before I make a new release with the latest emu source. I have 1127 now but it has a group bug in it that is supposedly fixedin 1128 but that download doesn't seem to be available.

nosfentora 08-26-2008 04:38 PM

I may have missed this among the 47+ pages of posts, but i was curios to know if there was a way to spawn bots and group them with 1 or 2 macro buttons. so far i have all bots spawning with 1 button, then i have to target each one and group them, backing up and moving forward between each add so that i could target the next bot. kind of a pain when you zone and the bots go bye bye.

maybe like a #bot group add <id> or #bot group add <name>?

Congdar 08-26-2008 07:24 PM

I've used up about 8 pages in the socials buttons for macro's using the bots. There's a place for the name of the macro and five lines you can use for your bot commands. Here's an example I use for adding a Necromancer Bot to my group:
Code:

Page10Button2Name=NecBot
Page10Button2Color=0
Page10Button2Line1=#bot spawn 2700013
Page10Button2Line2=/pause 3
Page10Button2Line3=/target Necromancer000
Page10Button2Line4=/pause 3
Page10Button2Line5=#bot group add

I copied this from the [Socials] section of my <charactername>_<servershortname>.ini file (Condar_Realm.ini)
The /pause 's are needed to give time for the game to spawn the bot and for targeting lag.
Don't forget the three zero's Necromancer000 at the end of the name, because if you ever have to resummon bots to reform a group after a battle, you will target the pet instead and that macro wont work. I've never looked too deeply at why the 000's are part of the bot names, but they are.

For the second group of bots you create you will need to form a raid. The first two macro's for the second group are used to create the raid and add the first two bots:
Code:

Page2Button1Name=MakeRaid
Page2Button1Color=0
Page2Button1Line1=#bot raid create
Page2Button1Line2=/pause 2
Page2Button1Line3=#bot spawn 2700197
Page2Button1Line4=/pause 2
Page2Button1Line5=/target WarriorTwo
Page2Button2Name=RdGrp2-2
Page2Button2Color=0
Page2Button2Line1=#bot raid group create
Page2Button2Line2=#bot spawn 2700191
Page2Button2Line3=/pause 3
Page2Button2Line4=/target NecromancerTwo000
Page2Button2Line5=#bot raid invite bot WarriorTwo000

There are some other macro's i've made for raid targets. Some bosses get ENRAGED ability so I use this:
Code:

Page7Button9Name=RdGrp2-2
Page7Button9Color=0
Page7Button9Line1=#bot raid order task enraged

This stops all bots attacking (the ones that continue to get whacked will retaliate). To make them start attacking after the enraged attack, you must make them follow you as a leader again using(this works for the whole bot raid):
Code:

Page9Button4Name=BotFolw
Page9Button4Color=0
Page9Button4Line1=#bot group order follow

For encounters with multiple targets there's a way to make "offtank" groups attack a different target than the main target. Just select the new target and use:
Code:

Page7Button9Name=OffTank
Page7Button9Color=0
Page7Button9Line1=#bot raid order task attack WarriorFive000

The bot command structure needs to be refined, here #bot offtank WarriorFive00 would be sufficient.
This will peel WarriorFive's group from the main assault and they will attack your new target.

I'm including my entire Bot summoning, grouping, raiding and general stuff to make it easier if you don't have a problem editing the [Socials] section of your INI file. The Names and ID's you will need to edit to your information but the command structure is the same. These commands inlcude the max number of bots in a raid commands (71 + You = 72 Max):
Code:

[Socials]
Page2Button1Name=MakeRaid
Page2Button1Color=0
Page2Button1Line1=#bot raid create
Page2Button1Line2=/pause 2
Page2Button1Line3=#bot spawn 2700197
Page2Button1Line4=/pause 2
Page2Button1Line5=/target WarriorTwo
Page2Button2Name=RdGrp2-2
Page2Button2Color=0
Page2Button2Line1=#bot raid group create
Page2Button2Line2=#bot spawn 2700191
Page2Button2Line3=/pause 3
Page2Button2Line4=/target NecromancerTwo000
Page2Button2Line5=#bot raid invite bot WarriorTwo000
Page2Button3Name=RdGrp2-3
Page2Button3Color=0
Page2Button3Line1=#bot spawn 2700194
Page2Button3Line2=/pause 2
Page2Button3Line3=/target WizardTwo000
Page2Button3Line4=/pause 2
Page2Button3Line5=#bot raid invite bot WarriorTwo000
Page2Button4Name=RdGrp2-4
Page2Button4Color=0
Page2Button4Line1=#bot spawn 2700206
Page2Button4Line2=/pause 2
Page2Button4Line3=/target DruidTwo000
Page2Button4Line4=/pause 2
Page2Button4Line5=#bot raid invite bot WarriorTwo000
Page2Button5Name=RdGrp2-5
Page2Button5Color=0
Page2Button5Line1=#bot spawn 2700212
Page2Button5Line2=/pause 2
Page2Button5Line3=/target PaladinTwo
Page2Button5Line4=/pause 2
Page2Button5Line5=#bot raid invite bot WarriorTwo000
Page2Button6Name=RdGrp2-6
Page2Button6Color=0
Page2Button6Line1=#bot spawn 2700200
Page2Button6Line2=/pause 2
Page2Button6Line3=/target ClericTwo
Page2Button6Line4=/pause 2
Page2Button6Line5=#bot raid invite bot WarriorTwo000
Page2Button7Name=RdGrp3
Page2Button7Color=0
Page2Button7Line1=#bot spawn 2700198
Page2Button7Line2=/pause 2
Page2Button7Line3=/target WarriorThree
Page2Button7Line4=/pause 2
Page2Button7Line5=#bot raid group create
Page2Button8Name=RdGrp3-2
Page2Button8Color=0
Page2Button8Line1=#bot spawn 2700192
Page2Button8Line2=/pause 2
Page2Button8Line3=/target NecromancerThree000
Page2Button8Line4=/pause 2
Page2Button8Line5=#bot raid invite bot WarriorThree000
Page2Button9Name=RdGrp3-3
Page2Button9Color=0
Page2Button9Line1=#bot spawn 2700195
Page2Button9Line2=/pause 2
Page2Button9Line3=/target WizardThree
Page2Button9Line4=/pause 2
Page2Button9Line5=#bot raid invite bot WarriorThree000
Page2Button10Name=RdGrp3-4
Page2Button10Color=0
Page2Button10Line1=#bot spawn 2700207
Page2Button10Line2=/pause 2
Page2Button10Line3=/target DruidThree
Page2Button10Line4=/pause 2
Page2Button10Line5=#bot raid invite bot WarriorThree000
Page2Button11Name=RdGrp3-5
Page2Button11Color=0
Page2Button11Line1=#bot spawn 2700213
Page2Button11Line2=/pause 2
Page2Button11Line3=/target PaladinThree
Page2Button11Line4=/pause 2
Page2Button11Line5=#bot raid invite bot WarriorThree000
Page2Button12Name=RdGrp3-6
Page2Button12Color=0
Page2Button12Line1=#bot spawn 2700201
Page2Button12Line2=/pause 2
Page2Button12Line3=/target ClericThree
Page2Button12Line4=/pause 2
Page2Button12Line5=#bot raid invite bot WarriorThree000
Page3Button1Name=RdGrp4
Page3Button1Color=0
Page3Button1Line1=#bot spawn 2700199
Page3Button1Line2=/pause 2
Page3Button1Line3=/target WarriorFour
Page3Button1Line4=/pause 2
Page3Button1Line5=#bot raid group create
Page3Button2Name=RdGrp4-2
Page3Button2Color=0
Page3Button2Line1=#bot spawn 2700193
Page3Button2Line2=/pause 2
Page3Button2Line3=/target NecromancerFour000
Page3Button2Line4=/pause 2
Page3Button2Line5=#bot raid invite bot WarriorFour000
Page3Button3Name=RdGrp4-3
Page3Button3Color=0
Page3Button3Line1=#bot spawn 2700196
Page3Button3Line2=/pause 2
Page3Button3Line3=/target WizardFour
Page3Button3Line4=/pause 2
Page3Button3Line5=#bot raid invite bot WarriorFour000
Page3Button4Name=RdGrp4-4
Page3Button4Color=0
Page3Button4Line1=#bot spawn 2700208
Page3Button4Line2=/pause 2
Page3Button4Line3=/target DruidFour
Page3Button4Line4=/pause 2
Page3Button4Line5=#bot raid invite bot WarriorFour000
Page3Button5Name=RdGrp4-5
Page3Button5Color=0
Page3Button5Line1=#bot spawn 2700214
Page3Button5Line2=/pause 2
Page3Button5Line3=/target PaladinFour
Page3Button5Line4=/pause 2
Page3Button5Line5=#bot raid invite bot WarriorFour000
Page3Button6Name=RdGrp4-6
Page3Button6Color=0
Page3Button6Line1=#bot spawn 2700202
Page3Button6Line2=/pause 2
Page3Button6Line3=/target ClericFour
Page3Button6Line4=/pause 2
Page3Button6Line5=#bot raid invite bot WarriorFour000
Page3Button7Name=RdGrp5
Page3Button7Color=0
Page3Button7Line1=#bot spawn 2700824
Page3Button7Line2=/pause 2
Page3Button7Line3=/target WarriorFive
Page3Button7Line4=/pause 2
Page3Button7Line5=#bot raid group create
Page3Button8Name=RdGrp5-2
Page3Button8Color=0
Page3Button8Line1=#bot spawn 2700826
Page3Button8Line2=/pause 2
Page3Button8Line3=/target NecromancerFive
Page3Button8Line4=/pause 2
Page3Button8Line5=#bot raid invite bot WarriorFive000
Page3Button9Name=RdGrp5-3
Page3Button9Color=0
Page3Button9Line1=#bot spawn 2700825
Page3Button9Line2=/pause 2
Page3Button9Line3=/target WizardFive
Page3Button9Line4=/pause 2
Page3Button9Line5=#bot raid invite bot WarriorFive000
Page3Button10Name=RdGrp5-4
Page3Button10Color=0
Page3Button10Line1=#bot spawn 2700828
Page3Button10Line2=/pause 2
Page3Button10Line3=/target DruidFive
Page3Button10Line4=/pause 2
Page3Button10Line5=#bot raid invite bot WarriorFive000
Page3Button11Name=RdGrp5-5
Page3Button11Color=0
Page3Button11Line1=#bot spawn 2700827
Page3Button11Line2=/pause 2
Page3Button11Line3=/target PaladinFive
Page3Button11Line4=/pause 2
Page3Button11Line5=#bot raid invite bot WarriorFive000
Page3Button12Name=RdGrp5-6
Page3Button12Color=0
Page3Button12Line1=#bot spawn 2700818
Page3Button12Line2=/pause 2
Page3Button12Line3=/target ClericFive
Page3Button12Line4=/pause 2
Page3Button12Line5=#bot raid invite bot WarriorFive000
Page4Button1Name=RdGrp6
Page4Button1Color=0
Page4Button1Line1=#bot spawn 2700834
Page4Button1Line2=/pause 2
Page4Button1Line3=/target BeastlordSixOne
Page4Button1Line4=/pause 2
Page4Button1Line5=#bot raid group create
Page4Button2Name=RdGrp6-2
Page4Button2Color=0
Page4Button2Line1=#bot spawn 2700835
Page4Button2Line2=/pause 2
Page4Button2Line3=/target BeastlordSixTwo
Page4Button2Line4=/pause 2
Page4Button2Line5=#bot raid invite bot BeastlordSixOne000
Page4Button3Name=RdGrp6-3
Page4Button3Color=0
Page4Button3Line1=#bot spawn 2700836
Page4Button3Line2=/pause 2
Page4Button3Line3=/target BeastlordSixThree
Page4Button3Line4=/pause 2
Page4Button3Line5=#bot raid invite bot BeastlordSixOne000
Page4Button4Name=RdGrp6-4
Page4Button4Color=0
Page4Button4Line1=#bot spawn 2700837
Page4Button4Line2=/pause 2
Page4Button4Line3=/target BeastlordSixFour
Page4Button4Line4=/pause 2
Page4Button4Line5=#bot raid invite bot BeastlordSixOne000
Page4Button5Name=RdGrp6-5
Page4Button5Color=0
Page4Button5Line1=#bot spawn 2700829
Page4Button5Line2=/pause 2
Page4Button5Line3=/target ShamanSix
Page4Button5Line4=/pause 2
Page4Button5Line5=#bot raid invite bot BeastlordSixOne000
Page4Button6Name=RdGrp6-6
Page4Button6Color=0
Page4Button6Line1=#bot spawn 2700819
Page4Button6Line2=/pause 2
Page4Button6Line3=/target ClericSix
Page4Button6Line4=/pause 2
Page4Button6Line5=#bot raid invite bot BeastlordSixOne000
Page4Button7Name=RdGrp7
Page4Button7Color=0
Page4Button7Line1=#bot spawn 2700838
Page4Button7Line2=/pause 2
Page4Button7Line3=/target MonkSevenOne
Page4Button7Line4=/pause 2
Page4Button7Line5=#bot raid group create
Page4Button8Name=RdGrp7-2
Page4Button8Color=0
Page4Button8Line1=#bot spawn 2700839
Page4Button8Line2=/pause 2
Page4Button8Line3=/target MonkSevenTwo
Page4Button8Line4=/pause 2
Page4Button8Line5=#bot raid invite bot MonkSevenOne000
Page4Button9Name=RdGrp7-3
Page4Button9Color=0
Page4Button9Line1=#bot spawn 2700840
Page4Button9Line2=/pause 2
Page4Button9Line3=/target MonkSevenThree
Page4Button9Line4=/pause 2
Page4Button9Line5=#bot raid invite bot MonkSevenOne000
Page4Button10Name=RdGrp7-4
Page4Button10Color=0
Page4Button10Line1=#bot spawn 2700841
Page4Button10Line2=/pause 2
Page4Button10Line3=/target MonkSevenFour
Page4Button10Line4=/pause 2
Page4Button10Line5=#bot raid invite bot MonkSevenOne000
Page4Button11Name=RdGrp7-5
Page4Button11Color=0
Page4Button11Line1=#bot spawn 2700830
Page4Button11Line2=/pause 2
Page4Button11Line3=/target ShamanSeven000
Page4Button11Line4=/pause 2
Page4Button11Line5=#bot raid invite bot MonkSevenOne000
Page4Button12Name=RdGrp7-6
Page4Button12Color=0
Page4Button12Line1=#bot spawn 2700820
Page4Button12Line2=/pause 2
Page4Button12Line3=/target ClericSeven
Page4Button12Line4=/pause 2
Page4Button12Line5=#bot raid invite bot MonkSevenOne000
Page5Button1Name=RdGrp8
Page5Button1Color=0
Page5Button1Line1=#bot spawn 2700842
Page5Button1Line2=/pause 2
Page5Button1Line3=/target MagicianEightOne
Page5Button1Line4=/pause 2
Page5Button1Line5=#bot raid group create
Page5Button2Name=RdGrp8-2
Page5Button2Color=0
Page5Button2Line1=#bot spawn 2700843
Page5Button2Line2=/pause 2
Page5Button2Line3=/target MagicianEightTwo000
Page5Button2Line4=/pause 2
Page5Button2Line5=#bot raid invite bot MagicianEightOne000
Page5Button3Name=RdGrp8-3
Page5Button3Color=0
Page5Button3Line1=#bot spawn 2700844
Page5Button3Line2=/pause 2
Page5Button3Line3=/target MagicianEightThree000
Page5Button3Line4=/pause 2
Page5Button3Line5=#bot raid invite bot MagicianEightOne000
Page5Button4Name=RdGrp8-4
Page5Button4Color=0
Page5Button4Line1=#bot spawn 2700845
Page5Button4Line2=/pause 2
Page5Button4Line3=/target MagicianEightFour000
Page5Button4Line4=/pause 2
Page5Button4Line5=#bot raid invite bot MagicianEightOne000
Page5Button5Name=RdGrp8-5
Page5Button5Color=0
Page5Button5Line1=#bot spawn 2700831
Page5Button5Line2=/pause 2
Page5Button5Line3=/target ShamanEight000
Page5Button5Line4=/pause 2
Page5Button5Line5=#bot raid invite bot MagicianEightOne000
Page5Button6Name=RdGrp8-6
Page5Button6Color=0
Page5Button6Line1=#bot spawn 2700821
Page5Button6Line2=/pause 2
Page5Button6Line3=/target ClericEight
Page5Button6Line4=/pause 2
Page5Button6Line5=#bot raid invite bot MagicianEightOne000
Page5Button7Name=RdGrp9
Page5Button7Color=0
Page5Button7Line1=#bot spawn 2700846
Page5Button7Line2=/pause 2
Page5Button7Line3=/target BerserkerNineOne
Page5Button7Line4=/pause 2
Page5Button7Line5=#bot raid group create
Page5Button8Name=RdGrp9-2
Page5Button8Color=0
Page5Button8Line1=#bot spawn 2700847
Page5Button8Line2=/pause 2
Page5Button8Line3=/target BerserkerNineTwo
Page5Button8Line4=/pause 2
Page5Button8Line5=#bot raid invite bot BerserkerNineOne000
Page5Button9Name=RdGrp9-3
Page5Button9Color=0
Page5Button9Line1=#bot spawn 2700848
Page5Button9Line2=/pause 2
Page5Button9Line3=/target BerserkerNineThree
Page5Button9Line4=/pause 2
Page5Button9Line5=#bot raid invite bot BerserkerNineOne000
Page5Button10Name=RdGrp9-4
Page5Button10Color=0
Page5Button10Line1=#bot spawn 2700849
Page5Button10Line2=/pause 2
Page5Button10Line3=/target BerserkerNineFour
Page5Button10Line4=/pause 2
Page5Button10Line5=#bot raid invite bot BerserkerNineOne000
Page5Button11Name=RdGrp9-5
Page5Button11Color=0
Page5Button11Line1=#bot spawn 2700832
Page5Button11Line2=/pause 2
Page5Button11Line3=/target ShamanNine
Page5Button11Line4=/pause 2
Page5Button11Line5=#bot raid invite bot BerserkerNineOne000
Page5Button12Name=RdGrp9-6
Page5Button12Color=0
Page5Button12Line1=#bot spawn 2700822
Page5Button12Line2=/pause 2
Page5Button12Line3=/target ClericNine
Page5Button12Line4=/pause 2
Page5Button12Line5=#bot raid invite bot BerserkerNineOne000
Page6Button1Name=RdGp10
Page6Button1Color=0
Page6Button1Line1=#bot spawn 2700850
Page6Button1Line2=/pause 2
Page6Button1Line3=/target ShadowknightTenOne
Page6Button1Line4=/pause 2
Page6Button1Line5=#bot raid group create
Page6Button2Name=RdGp10-2
Page6Button2Color=0
Page6Button2Line1=#bot spawn 2700851
Page6Button2Line2=/pause 2
Page6Button2Line3=/target ShadowknightTenTwo000
Page6Button2Line4=/pause 2
Page6Button2Line5=#bot raid invite bot ShadowknightTenOne000
Page6Button3Name=RdGp10-3
Page6Button3Color=0
Page6Button3Line1=#bot spawn 2700852
Page6Button3Line2=/pause 2
Page6Button3Line3=/target ShadowknightTenThree000
Page6Button3Line4=/pause 2
Page6Button3Line5=#bot raid invite bot ShadowknightTenOne000
Page6Button4Name=RdGp10-4
Page6Button4Color=0
Page6Button4Line1=#bot spawn 2700853
Page6Button4Line2=/pause 2
Page6Button4Line3=/target ShadowknightTenFour000
Page6Button4Line4=/pause 2
Page6Button4Line5=#bot raid invite bot ShadowknightTenOne000
Page6Button5Name=RdGp10-5
Page6Button5Color=0
Page6Button5Line1=#bot spawn 2700833
Page6Button5Line2=/pause 2
Page6Button5Line3=/target ShamanTen
Page6Button5Line4=/pause 2
Page6Button5Line5=#bot raid invite bot ShadowknightTenOne000
Page6Button6Name=RdGp10-6
Page6Button6Color=0
Page6Button6Line1=#bot spawn 2700823
Page6Button6Line2=/pause 2
Page6Button6Line3=/target ClericTen
Page6Button6Line4=/pause 2
Page6Button6Line5=#bot raid invite bot ShadowknightTenOne000
Page6Button7Name=RdGp11
Page6Button7Color=0
Page6Button7Line1=#bot spawn 2700854
Page6Button7Line2=/pause 2
Page6Button7Line3=/target RogueElevenOne
Page6Button7Line4=/pause 2
Page6Button7Line5=#bot raid group create
Page6Button8Name=RdGp11-2
Page6Button8Color=0
Page6Button8Line1=#bot spawn 2700855
Page6Button8Line2=/pause 2
Page6Button8Line3=/target RogueElevenTwo
Page6Button8Line4=/pause 2
Page6Button8Line5=#bot raid invite bot RogueElevenOne000
Page6Button9Name=RdGp11-3
Page6Button9Color=0
Page6Button9Line1=#bot spawn 2700856
Page6Button9Line2=/pause 2
Page6Button9Line3=/target RogueElevenThree
Page6Button9Line4=/pause 2
Page6Button9Line5=#bot raid invite bot RogueElevenOne000
Page6Button10Name=RdGp11-4
Page6Button10Color=0
Page6Button10Line1=#bot spawn 2700857
Page6Button10Line2=/pause 2
Page6Button10Line3=/target RogueElevenFour
Page6Button10Line4=/pause 2
Page6Button10Line5=#bot raid invite bot RogueElevenOne000
Page6Button11Name=RdGp11-5
Page6Button11Color=0
Page6Button11Line1=#bot spawn 2700859
Page6Button11Line2=/pause 2
Page6Button11Line3=/target ShamanEleven
Page6Button11Line4=/pause 2
Page6Button11Line5=#bot raid invite bot RogueElevenOne000
Page6Button12Name=RdGp11-6
Page6Button12Color=0
Page6Button12Line1=#bot spawn 2700861
Page6Button12Line2=/pause 2
Page6Button12Line3=/target ClericEleven
Page6Button12Line4=/pause 2
Page6Button12Line5=#bot raid invite bot RogueElevenOne000
Page7Button1Name=Rdgp12
Page7Button1Color=0
Page7Button1Line1=#bot spawn 2700863
Page7Button1Line2=/pause 2
Page7Button1Line3=/target MonkTwelve
Page7Button1Line4=/pause 2
Page7Button1Line5=#bot raid group create
Page7Button2Name=Rdgp12-2
Page7Button2Color=0
Page7Button2Line1=#bot spawn 2700858
Page7Button2Line2=/pause 2
Page7Button2Line3=/target RogueTwelve
Page7Button2Line4=/pause 2
Page7Button2Line5=#bot raid invite bot MonkTwelve000
Page7Button3Name=Rdgp12-3
Page7Button3Color=0
Page7Button3Line1=#bot spawn 2700864
Page7Button3Line2=/pause 2
Page7Button3Line3=/target NecromancerTwelve000
Page7Button3Line4=/pause 2
Page7Button3Line5=#bot raid invite bot MonkTwelve000
Page7Button4Name=Rdgp12-4
Page7Button4Color=0
Page7Button4Line1=#bot spawn 2700865
Page7Button4Line2=/pause 2
Page7Button4Line3=/target BeserkerTwelve
Page7Button4Line4=/pause 2
Page7Button4Line5=#bot raid invite bot MonkTwelve000
Page7Button5Name=Rdgp12-5
Page7Button5Color=0
Page7Button5Line1=#bot spawn 2700860
Page7Button5Line2=/pause 2
Page7Button5Line3=/target ShamanTwelve000
Page7Button5Line4=/pause 2
Page7Button5Line5=#bot raid invite bot MonkTwelve000
Page7Button6Name=Rdgp12-6
Page7Button6Color=0
Page7Button6Line1=#bot spawn 2700862
Page7Button6Line2=/pause 2
Page7Button6Line3=/target ClericTwelve
Page7Button6Line4=/pause 2
Page7Button6Line5=#bot raid invite bot MonkTwelve000
Page7Button9Name=OffTank
Page7Button9Color=0
Page7Button9Line1=#bot raid order task attack WarriorFive000
Page8Button2Name=MainTank
Page8Button2Color=0
Page8Button2Line3=#bot raid order maintank
Page8Button3Name=RaidInfo
Page8Button3Color=0
Page8Button3Line1=#bot raid info
Page8Button5Name=2ndTank
Page8Button5Color=0
Page8Button5Line1=/target WarriorThree
Page9Button1Name=BotKill
Page9Button1Color=0
Page9Button1Line1=#bot group remove
Page9Button2Name=BotGard
Page9Button2Color=0
Page9Button2Line1=#bot group order guard
Page9Button4Name=BotFolw
Page9Button4Color=0
Page9Button4Line1=#bot group order follow
Page9Button5Name=BotUpdt
Page9Button5Color=0
Page9Button5Line1=#bot update
Page9Button6Name=BotSmn
Page9Button6Color=0
Page9Button6Line1=#bot group summon
Page9Button9Name=PaldinBt
Page9Button9Color=0
Page9Button9Line1=#bot spawn 2700027
Page9Button9Line2=/pause 2
Page9Button9Line3=/target Paladin000
Page9Button9Line4=/pause 2
Page9Button9Line5=#bot group add
Page9Button10Name=ZerkBot
Page9Button10Color=0
Page9Button10Line1=#bot spawn 2700026
Page9Button10Line2=/pause 2
Page9Button10Line3=/target Berserker000
Page9Button10Line4=/pause 2
Page9Button10Line5=#bot group add
Page9Button11Name=BstBot
Page9Button11Color=0
Page9Button11Line1=#bot spawn 2700025
Page9Button11Line2=/pause 2
Page9Button11Line3=/target Beastlord000
Page9Button11Line4=/pause 2
Page9Button11Line5=#bot group add
Page9Button12Name=ChantrBt
Page9Button12Color=0
Page9Button12Line1=#bot spawn 2700024
Page9Button12Line2=/pause 2
Page9Button12Line3=/target Enchanter000
Page9Button12Line4=/pause 2
Page9Button12Line5=#bot group add
Page10Button1Name=MonkBot
Page10Button1Color=0
Page10Button1Line1=#bot spawn 2700012
Page10Button1Line2=/pause 2
Page10Button1Line3=/target Monk000
Page10Button1Line4=/pause 2
Page10Button1Line5=#bot group add
Page10Button2Name=NecBot
Page10Button2Color=0
Page10Button2Line1=#bot spawn 2700013
Page10Button2Line2=/pause 2
Page10Button2Line4=/pause 4
Page10Button2Line3=/target Necromancer000
Page10Button2Line5=#bot group add
Page10Button3Name=SKBot
Page10Button3Color=0
Page10Button3Line1=#bot spawn 2700014
Page10Button3Line2=/pause 2
Page10Button3Line3=/target Shadowknight000
Page10Button3Line4=/pause 2
Page10Button3Line5=#bot group add
Page10Button4Name=WizardBt
Page10Button4Color=0
Page10Button4Line1=#bot spawn 2700015
Page10Button4Line2=/pause 2
Page10Button4Line3=/target Wizard000
Page10Button4Line4=/pause 2
Page10Button4Line5=#bot group add
Page10Button5Name=MagBot
Page10Button5Color=0
Page10Button5Line1=#bot spawn 2700016
Page10Button5Line2=/pause 2
Page10Button5Line3=/target Magician000
Page10Button5Line4=/pause 2
Page10Button5Line5=#bot group add
Page10Button6Name=WarBot
Page10Button6Color=0
Page10Button6Line1=#bot spawn 2700017
Page10Button6Line2=/pause 2
Page10Button6Line3=/target Warrior000
Page10Button6Line4=/pause 2
Page10Button6Line5=#bot group add
Page10Button7Name=ShamBt
Page10Button7Color=0
Page10Button7Line1=#bot spawn 2700018
Page10Button7Line2=/pause 2
Page10Button7Line3=/target Shaman000
Page10Button7Line4=/pause 2
Page10Button7Line5=#bot group add
Page10Button8Name=RangrBt
Page10Button8Color=0
Page10Button8Line1=#bot spawn 2700019
Page10Button8Line2=/pause 2
Page10Button8Line3=/target Ranger000
Page10Button8Line4=/pause 2
Page10Button8Line5=#bot group add
Page10Button9Name=DruidBot
Page10Button9Color=0
Page10Button9Line1=#bot spawn 2700020
Page10Button9Line2=/pause 2
Page10Button9Line3=/target Druid000
Page10Button9Line4=/pause 2
Page10Button9Line5=#bot group add
Page10Button10Name=ClericBt
Page10Button10Color=0
Page10Button10Line1=#bot spawn 2700021
Page10Button10Line2=/pause 2
Page10Button10Line3=/target Cleric000
Page10Button10Line4=/pause 2
Page10Button10Line5=#bot group add
Page10Button11Name=BardBot
Page10Button11Color=0
Page10Button11Line1=#bot spawn 2700022
Page10Button11Line2=/pause 2
Page10Button11Line3=/target Bard000
Page10Button11Line4=/pause 2
Page10Button11Line5=#bot group add
Page10Button12Name=RogBot
Page10Button12Color=0
Page10Button12Line1=#bot spawn 2700023
Page10Button12Line2=/pause 2
Page10Button12Line3=/target Rogue000
Page10Button12Line4=/pause 2
Page10Button12Line5=#bot group add
Page8Button1Name=BotATK
Page8Button1Color=0
Page8Button1Line1=#bot group order attack
Page7Button9Line2=#bot raid order task attack BeastlordSixOne000
Page8Button7Name=Enraged
Page8Button7Color=0
Page8Button7Line1=#bot raid order task enraged
Page8Button2Line2=/target WarriorTwo
Page8Button5Line2=#bot raid order secondtank
Page9Button8Name=ShowEqip
Page9Button8Color=0
Page9Button8Line1=#bot inventory list
Page8Button7Line2=/attack off


nosfentora 08-27-2008 08:34 AM

Dude that is AWESOME. Thanks!

and by the way - the Bots rock! Thanks for continuing this project!

Ikeren 08-27-2008 01:32 PM

Quote:

ore I make a new release with the latest emu source. I have 1127 now but it has a group bug in it that is supposedly fixedin 1128 but that download doesn't seem to be available.
I don't suppose you'd be convinced to return to 1119 on your server until that happens?

Quote:

Mercenaries - Player controlled NPCs are now available!
Yeah, I saw that on another EQ forum I follow still. Made me laugh. They definitely won't be done in the same way, though.

Regarding hotkeys, I have:
Attack, Summon, Guard, GroupSpawn (spawns my group), invite, update, inventory. I invite the entire raid by hand, but I'm thinking about taking the time to do the full hotkeys. Make sure you include pauses, otherwise it will get butchered, fast (tried to do it without pauses on an alt, and the bit of lag screwed the hotkeys up big time).

But yeah, I love this stuff.

Congdar 08-27-2008 01:46 PM

I will be downloading the fix direct from sourceforge since this website seems to be broken as far as build updates go. I only have the Beastlord spell list left to do and I'm still debugging the level 44 enchanter zone aggro issue. Before I start the beastlord spell list, I'll get the fixes to The Realm.

Congdar 09-02-2008 09:41 PM

New Bots Release!
 
I've posted my latest bots release in the official release thread, check it out!

cavedude 09-02-2008 10:47 PM

I merged the spells into PEQ.

Congdar 09-03-2008 08:56 AM

Thanks Cavedude!

gygelly 09-03-2008 03:12 PM

Thanks for the update Congdar...the last one was kind of crashy and the group bug was a pain, so my guild and I have just been using a previous version for the time being.

We'll get right to playing with this new version tonight.

Since you are nearly done with the spells, I have a request for your next priority, along the same vein. We need to get the bot info into it's own table, rather than npc_types. Every time I update peq, I have to jump through a bunch of hoops to ensure that player's bots aren't lost...which is a pretty big deal as players put effort into equipping their bots.

Previously, it wasn't THAT bad, I just had to be sure to backup the rows from npc_types that were bots before sourcing in drop_system. But recently, the peq guys have been adding more entries to npc types, the ids of which overlap with the ids of the bots. This means I have to not only assign the bots new ids in npc_types, but also update the botinventory and botowners tables.

Again, thanks for the update!

Congdar 09-03-2008 03:30 PM

Cavedude made a batch file that backs up the bots to a sql file you can source in with a new database. The id's are supposed to be in a range that doesn't conflict with existing or new npc's. Not sure why you are having issues there. The inventory and owners tables are not touched during a drop_system.sql (is that the name?) so only the npc_types needs to be backed up with CD's batch file.
I'm not sure moving them to their own table would work with the spawn code. CD?

gygelly 09-03-2008 04:00 PM

Yeah, like I said, it's just recently I started having trouble.

Basically, I started having problems when npc_type.id 999137 (#Xegony the Quenn of Air) was added into the database, as 999137 was the id of the first bot I made. Obviously, they can't have the same id, so I just changed the id of my bot to 999237 before adding his row back to the npc_types table.

Since then, as npcs have been added, I've had to manually bump the ids of my bots higher. right now, the last one was 999145, Ragrua Protector. Each update, I only have to fix a few bots.

And yeah, the botowners and inventory aren't dropped, that's not the problem. I just have to manually update the ids in those tables to match up with the id change I have to make in npc_types. So again, using my first bot as an example, when I changed his id to 999237 from 999137, I had to update all the entries with the bot.id 999137 to 999237 in the bot inventory table so that he still had his items, and in the botowner table so I could still summon him.

Congdar 09-03-2008 04:05 PM

I wonder who is adding those npc's. They are not following the npc id format for zone id and npc id. Really, those npc's are being incorrectly added to the database as I understand it.

From the wiki:

npc_types table
So, first things first. Since we are working on the tutoriala zone, we are going to add Arias. So with Navicat already running, open up the npc_types table. Now, we are going to assign him an id. To do that, we need to make sure that we give him an id that is not in use. Here is a good way to come up with an id for a npc. I would create a 6 digit id for my npc and break it down as follows:


The first 3 digits, I would use the zone id. That way, if we are working on a zone, we can easily search for what npcs are in a zone by using the begin with filter in Navicat.
The last 3 digits would be there sequential number for the npc.

So, for this example, we know that we are going to add a npc to the tutoriala zone. We know that the id for the zone is 188 so the first three digits of his id would be 188. And since we know that this is the first npc we are going to add, we will number him 001. Therefore the complete id for Arias would be 188001. Now, we need to make sure that this id is not in use, so go ahead and perform a search and see if there is an id of 188001 in the npc_types table. If all is well, you should not get anything to pop up.

nosfentora 09-03-2008 04:33 PM

Recently i've noticed my bots are getting alot of 'tries to slash a <npc> but an <npc> is INVULNERABLE' message.

they're equipped with magic weaps - this has happened in Burning Wood (pretty much every mob fairly consistently), Necropolis (only tried phase spiders), in Sirens Grotto (every single Molkor)

i never got to Sirens or Necropolis in live.... but why would they be invulnerable? giants and skels never were that i can remember in bw.

my current tank is equipped with 80664 (sparkling short sword of magma) and (80674) scimitar of the damned

happens to my wiz too - 15867 (wand of impenitrable force)

my berserker can hit them (69297) steel rod of the knight.

client problem? bot problem? my problem? =)

cavedude 09-03-2008 04:34 PM

Those NPCs were given incorrect IDs. I'm pretty sure the team member who put them in forgot to follow the ID formula and just let the editor assign them the next available ID. I'll have it fixed with the next CVS update. Sorry about that!

Congdar 09-03-2008 05:13 PM

Quote:

Originally Posted by nosfentora (Post 155184)
Recently i've noticed my bots are getting alot of 'tries to slash a <npc> but an <npc> is INVULNERABLE' message.

I could have a typo in the new spell lists... do you have any other data that might suggest what is happening? Is a bot casting invulnerability on the npc? Is the npc casting invulnerability on itself?

Andrew80k 09-03-2008 06:05 PM

Quote:

Originally Posted by nosfentora (Post 155184)
Recently i've noticed my bots are getting alot of 'tries to slash a <npc> but an <npc> is INVULNERABLE' message.

they're equipped with magic weaps - this has happened in Burning Wood (pretty much every mob fairly consistently), Necropolis (only tried phase spiders), in Sirens Grotto (every single Molkor)

i never got to Sirens or Necropolis in live.... but why would they be invulnerable? giants and skels never were that i can remember in bw.

my current tank is equipped with 80664 (sparkling short sword of magma) and (80674) scimitar of the damned

happens to my wiz too - 15867 (wand of impenitrable force)

my berserker can hit them (69297) steel rod of the knight.

client problem? bot problem? my problem? =)

This can happen when the Bot or PC has a weapon that is above its level, but I thought that the bots prevented giving them equipment they couldn't use. Maybe a bug in the equipment stuff?

nosfentora 09-04-2008 08:22 AM

I don't think the bots/npc are casting invul - my pet is able to hit them, the berserker can hit them. it seems to be the warrior and wizard that this happens to when they are meleeing.


Bots were equipped using Georges' Item Editor - which i don't think checks for level when equipping an item.

it could be a level thing as the bots are 52 and the weaps are for 65, and 75. I never thought about a weapon above its level.

i'll try lower lvl weaps and post back.

gygelly 09-04-2008 11:31 AM

Congdar, you are THE MAN.
1. The server is no longer crashing constantly.
2. Bards: Not only is the spell list perfect 60+, but bards now TWIST. That's INCREDIBLE.
3. All casters are using their nukes, roots, and dispells intelligently now. Or at least randomly. Anyway, mages are no longer chain dispelling, and wizards are no longer chain rooting...they actually mostly nuke, only casting the utility spells occasionally.

Bugs:
There's something goofy with groups:
1. if you summon the bots, and then invite a player, there's something wrong with group chat...if you try to use it, it says you aren't in a group.
2. if a player leaves a group, all the bots leave too (or the group disbands, not really sure). The interesting thing is the bots don't die as soon as they leave the group like usuall, so you don't have to respawn them, just reinvite them.

gygelly 09-04-2008 11:43 AM

Another bug:
There is still something wrong with the melee dps of bots. If anything they just seem to miss a LOT.

The best way to check this out:
Make a monk, completely unequipped, level 60, and use setallskills 250.
Make a monkbot (who will also be level 60 and completely unequipped).

#zone chardock, and you'll see 2 equal level sniffers right in front of you. Sick the bot on one of the sniffers, and you attack the other. Youll be able to solo yours no prob, but after you've already killed yours, the bot's sniffer will still be above 80%

nosfentora 09-04-2008 11:59 AM

A thought about bot owners - what about making the account id the owner of the bot - rather than the character id? that way the same account could use the bots across different characters?

gygelly 09-04-2008 12:29 PM

Tested the melee bug for a bit:
Equipping weapons makes the problem less severe, but doesn't really fix it.
In each test, I would equip the player monk and the monk bot with exactly the same weapons.
I tried low end and high end 2hders, as well as dualweilding one handers.

But no matter which weapon configuration I tested, the bot's dps was roughly half of the player monks.

Just observing the combat logs (I haven't gone so far as to damage parse) it seems like the monk is using flying kick as often as it can, so that's not it.

Congdar 09-04-2008 03:47 PM

Quote:

Originally Posted by gygelly (Post 155217)
There's something goofy with groups:
1. if you summon the bots, and then invite a player, there's something wrong with group chat...if you try to use it, it says you aren't in a group.

Bots should be the last group members added after regular PC's

Quote:

Originally Posted by gygelly (Post 155220)
Another bug:
There is still something wrong with the melee dps of bots. If anything they just seem to miss a LOT.

Make a monk, completely unequipped, level 60, and use setallskills 250.

I wonder what the monk bot skills are at

Quote:

Originally Posted by nosfentora (Post 155222)
A thought about bot owners - what about making the account id the owner of the bot - rather than the character id? that way the same account could use the bots across different characters?

I like this idea, would keep the number of bots down. I'll see if it's possible.


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